JeffB
Legend
My last thread got closed and I told PC I'd make sure I worded my posts in the future with less "sarcasm" (though it's totally against my nature
)
I'm looking for info on the new 4E Realms campaign Guide. I"M NOT LOOKING FOR A DEBATE ON THE MERITS OF THE CURRENT EDITION OF THE REALMS- IF YOU WANT TO DO THAT PLEASE PLEASE PLEASE START YOUR OWN THREAD.
I've read a couple of decent reviews but I still have some questions.
The kind of info I'm looking for is:
1) Just how useful the FRCG is for a DM starting a FR game (is it enough info, too little, whats glossed over, what is talked about too much, that kind of thing- I realize this will be opinion, please discuss without delving into 3E/4E is better).
2) What are the Major changes that have happened to Faerun over the 100 years that have lapsed. I've heard some Gods died, and magic is totally different- who and how? what about the organizations like the Harpers, Zhentarim, and Red Wizards? How (if at all) have they changed? Is Cyric still around, or is Bane back to being top-dog?
3) Is the Player's Guide much of a neccessity as far as flavor/fluff text goes (i.e. are there details on regions/peoples/happenings that are not present in the campaign guide? or is it mostly crunch?
4) I was told that the 4E Realms is pretty much devoid of the canonical NPC's (Elminster, Khelben, etc) - Not even mentioned in the book? is that the case?
5) Poster map-is one included?
Of course I'm not looking for someone to type out alll the nitty gritty details but rather a general overview of the differences between 3E Faerun and 4E Faerun (and again, I'm not looking for anyone to DEBATE the differences-just looking for what makes new different from old)
EDIT- wanted to say I'm fam with 1E, 2E, and up to the first 3.0 FR products- I'm not familiar with any changes via Novels or such during the 3.x era
TIA!

I'm looking for info on the new 4E Realms campaign Guide. I"M NOT LOOKING FOR A DEBATE ON THE MERITS OF THE CURRENT EDITION OF THE REALMS- IF YOU WANT TO DO THAT PLEASE PLEASE PLEASE START YOUR OWN THREAD.
I've read a couple of decent reviews but I still have some questions.
The kind of info I'm looking for is:
1) Just how useful the FRCG is for a DM starting a FR game (is it enough info, too little, whats glossed over, what is talked about too much, that kind of thing- I realize this will be opinion, please discuss without delving into 3E/4E is better).
2) What are the Major changes that have happened to Faerun over the 100 years that have lapsed. I've heard some Gods died, and magic is totally different- who and how? what about the organizations like the Harpers, Zhentarim, and Red Wizards? How (if at all) have they changed? Is Cyric still around, or is Bane back to being top-dog?
3) Is the Player's Guide much of a neccessity as far as flavor/fluff text goes (i.e. are there details on regions/peoples/happenings that are not present in the campaign guide? or is it mostly crunch?
4) I was told that the 4E Realms is pretty much devoid of the canonical NPC's (Elminster, Khelben, etc) - Not even mentioned in the book? is that the case?
5) Poster map-is one included?
Of course I'm not looking for someone to type out alll the nitty gritty details but rather a general overview of the differences between 3E Faerun and 4E Faerun (and again, I'm not looking for anyone to DEBATE the differences-just looking for what makes new different from old)
EDIT- wanted to say I'm fam with 1E, 2E, and up to the first 3.0 FR products- I'm not familiar with any changes via Novels or such during the 3.x era
TIA!

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