evilbob
Adventurer
Encounter 206: The Magical House on the Hill
Two kingdoms over, there is a magical mountain range called the Roaring Mountains. No one alive today remembers why they are called that. The mountains are full of natural caves, most of which are magical, and at the top of the highest mountain, called Mount Roar, a magical owlbear lives in one of these caves.
Two kingdoms over, there is a magical mountain range called the Roaring Mountains. No one alive today remembers why they are called that. The mountains are full of natural caves, most of which are magical, and at the top of the highest mountain, called Mount Roar, a magical owlbear lives in one of these caves.
Cave: complete darkness, 800 ft x 5 ft, all light sources are extinguished upon entering the cave, also it's trapped
The magical owlbear's name is Steve. He has been trapped in this cave for hundreds of years. He is always hungry and attacks on sight.Magical Owlbear: level 15, darkvision, tremorsense, claw attack 4d6+4, Str 13, CON 12, INT 22, WIS 22, CHA 18, has 4 9th level meteor storm spells prepared due to levels in sorcerer, 36d6+1 fire and piercing, impervious to magic, DC 22, SR 31, AC 25, 3 HP, cannot be subdued, immune to mind effects, immune to sneak attack and critical hits, does not need to eat sleep or breath
If the party manages to convince Steve to leave the cave, he will travel with them for 1d20 days before returning to the cave. In the cave, there's an old boot with 857 copper pieces and three paintings. It also contains a statue of a demon worth 2 gold.
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