FireLance
Legend
Somewhat late to the discussion, but I think a standard one-on-one single fight overly advantages PCs with daily abilities. I wonder how the builds and tactics would change if the rules of the competion were as follows instead:
1. No preparation.
2. The fight is over eight bouts of three rounds each, with one hour between each bout.
3. The contestants are allowed to take three short rests which are evenly spaced: between bout 2 and 3, 4 and 5, and 6 and 7.
4. Any time a contestant is killed in a bout, his opponent scores one victory. The dead contestant is then raised and restored to full hit points, and the next bout commences one hour later as normal.
5. The winner is the contestant who has scored the most victories after all eight bouts. If both contestants are tied after eight bouts, they fight a ninth bout with no time limit.
In this way, a nasty combo might win you one bout, but you had better be able to do something equally impressive in the other seven (or eight).
1. No preparation.
2. The fight is over eight bouts of three rounds each, with one hour between each bout.
3. The contestants are allowed to take three short rests which are evenly spaced: between bout 2 and 3, 4 and 5, and 6 and 7.
4. Any time a contestant is killed in a bout, his opponent scores one victory. The dead contestant is then raised and restored to full hit points, and the next bout commences one hour later as normal.
5. The winner is the contestant who has scored the most victories after all eight bouts. If both contestants are tied after eight bouts, they fight a ninth bout with no time limit.
In this way, a nasty combo might win you one bout, but you had better be able to do something equally impressive in the other seven (or eight).