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Survey (A5E) Level Up Survey: Adept

Morrus

Well, that was fun
Staff member
Yesterday we released the playtest candidate for our Adept class. This is the accompanying survey.

As always, it’s OK if you don’t like things about this playtest. That’s the reason we have a playtest process, and the reason we send out these surveys. The data we get from these surveys informs the development of the game. Thank you so much to the thousands of people taking part in this process!

 

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Stalker0

Legend
My critique with this survey. You took the time to list out every knack, but then just left a text box for the focus features. I think it should have been flipped, the focus features are a much more important part of the class to get right, I wish those had been listed individually with a text box for the knacks.
 






dave2008

Legend
the end text box was too small and I am not certain what level of suggestion I am allowed to put, where do I put my larger criticisms?
You can post them here or the Adept Playtest thread, but they primarily look at the survey response for feedback. I wouldn't count on anything you post on the forums being addressed by the designers. My suggestion: be more concise in your response in the survey. You should be able to get your point across in 1000 characters

EDIT: also realize the response has been mostly positive, so I would focus on what you think are the major issues as your comments will be countered by the people who like it as is (or mostly so).
 

You can post them here or the Adept Playtest thread, but they primarily look at the survey response for feedback. I wouldn't count on anything you post on the forums being addressed by the designers. My suggestion: be more concise in your response in the survey. You should be able to get your point across in 1000 characters

EDIT: also realize the response has been mostly positive, so I would focus on what you think are the major issues as your comments will be countered by the people who like it as is (or mostly so).
I am trying to figure out how to explain my problems as let us faces it I did make a whole thread about the topic, I like the improvement but it feels like it is neatening up something that was slightly wrong and I can see how to get most of it to work right.
 

You can post them here or the Adept Playtest thread, but they primarily look at the survey response for feedback. I wouldn't count on anything you post on the forums being addressed by the designers. My suggestion: be more concise in your response in the survey. You should be able to get your point across in 1000 characters

EDIT: also realize the response has been mostly positive, so I would focus on what you think are the major issues as your comments will be countered by the people who like it as is (or mostly so).
I have looked at everyone else points and I think my complaints really do not line up with what they want so I suspect it would be pointless to complain.

I am thinking I want to write a thing to explain the basic fantasy of class groups and would the pugilist concept is not something to merge with the monk.
also, it might explain the why people pick a class.
 

dave2008

Legend
I am trying to figure out how to explain my problems as let us faces it I did make a whole thread about the topic, I like the improvement but it feels like it is neatening up something that was slightly wrong and I can see how to get most of it to work right.
I'm sorry I'm not following your comment. What is ",,,neatening neatening up something that was slightly wrong..."
 

dave2008

Legend
I have looked at everyone else points and I think my complaints really do not line up with what they want so I suspect it would be pointless to complain.

I am thinking I want to write a thing to explain the basic fantasy of class groups and would the pugilist concept is not something to merge with the monk.
also, it might explain the why people pick a class.
OK, maybe in the future if A5e takes off they could add a pugilist class or subclass. However, right now it is simply an "advancement" of what is already offered in O5e.
 

I'm sorry I'm not following your comment. What is ",,,neatening neatening up something that was slightly wrong..."
to make it neat and tidy.
OK, maybe in the future if A5e takes off they could add a pugilist class or subclass. However, right now it is simply an "advancement" of what is already offered in O5e.
you mistake me I was commenting on what I see others want and I understand what they want but my own desires are mutually exclusive and there is only me to advocate for mine so why bother suggesting what is clearly un-desired?
 

they primarily look at the survey response for feedback. I wouldn't count on anything you post on the forums being addressed by the designers.
mainly because it's a 1 v. 100s situation. It's not that they don't value the forums, it's just that the number of inputs is off by a view orders of magnitude.
 

dave2008

Legend
to make it neat and tidy.

you mistake me I was commenting on what I see others want and I understand what they want but my own desires are mutually exclusive and there is only me to advocate for mine so why bother suggesting what is clearly un-desired?
Well, their are only a few comments for each playtest on the forum, but Morrus has said they are getting thousands of responses to the survey (and that is why the survey data is more important to them). We don't know how the survey results, so it is possible that their are people that agree with you. Possibly even a lot of them.
 

Well, their are only a few comments for each playtest on the forum, but Morrus has said they are getting thousands of responses to the survey (and that is why the survey data is more important to them). We don't know how the survey results, so it is possible that their are people that agree with you. Possibly even a lot of them.
unlikely I have only seen similar options once which is where I got my ideas from.
 

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