Veritas
First Post
As has been said above, it's up to your DM to determine whether one is possible or not. If he or she says no, then that's really all you need to know.
Now, I created a good drow wizard many moons ago. He was a normal Chaotic Evil drow (2nd edition) magic user, and worked for his family as a house mage. He was 9th level, and had some respect in the family, and was responsible for identifying any magical items that his family's hunting parties captured. The DM and I determined that the drow were all using the old 1st edition Identify spell, but he was able to secure a newer version of the spell (2nd edition version) that was easier to cast and gave more information.
Well, a hunting party came back with some slaves and magical items, which were dumped in his lap. He set all his traps and locks to protect him while he was "out of it" after casting the spell, and went to work. One of the items was a ring, which when he placed it on his finger to cast the spell, he received a massive mental shock that knocked him unconscious. When he woke up, he found many gaps in his memory, including loss of spell knowledge. He rightly figured out that the ring was cursed, and it was fused to his finger, but it's magic was expended. He was now the equivalent of 5th level in magical knowledge.
Slowly he began to find how his society behaved to be intollerable, but he knew to hold his tongue or be killed... he didn't know what had happened to him, so he began to do research, all the while using his stored scrolls and magical items to protect himself and keep up the pretense that nothing was wrong. In his research he discovered a type of magical item that the drow had used to their own benefit in the past... "Conscience-Altering Magic". The ring had made a fundamental change in his moral and ethical mindset. (He was now lawful good rather than chaotic evil... it was a ring of alignment change, and my theories on alignment at the time dealt a lot with conscience, or lack of conscience. He dropped in level based on the ideas at the time of losing an experience level for changing alignment. One level for each alignment he went through to get from Chaotic Evil to Lawful good.)
He tried to exist as best he could in drow society, but he found that he had to make another shift in his alignment in order to survive, and lost another level, changing to Neutral Good, which is when he joined the group that I was playing with at the time.
Now, with all these level losses... it wasn't explicit in the rules, but it was used just for the purpose of telling his story. It made more sense that he was a higher level wizard to be in charge of identifying magic, and the group always started at 4th level, so he had to lose some levels. He got to keep his 9th level spellbook to compensate for the hardship he'd have to put up with on the surface, which came in handy as he regained his levels.
It worked, and yes, at the time I was inspired by Drizzt, but I'm leery of good aligned drow these days, even though I liked that character. It's just being over-done these days.
Now, I created a good drow wizard many moons ago. He was a normal Chaotic Evil drow (2nd edition) magic user, and worked for his family as a house mage. He was 9th level, and had some respect in the family, and was responsible for identifying any magical items that his family's hunting parties captured. The DM and I determined that the drow were all using the old 1st edition Identify spell, but he was able to secure a newer version of the spell (2nd edition version) that was easier to cast and gave more information.
Well, a hunting party came back with some slaves and magical items, which were dumped in his lap. He set all his traps and locks to protect him while he was "out of it" after casting the spell, and went to work. One of the items was a ring, which when he placed it on his finger to cast the spell, he received a massive mental shock that knocked him unconscious. When he woke up, he found many gaps in his memory, including loss of spell knowledge. He rightly figured out that the ring was cursed, and it was fused to his finger, but it's magic was expended. He was now the equivalent of 5th level in magical knowledge.
Slowly he began to find how his society behaved to be intollerable, but he knew to hold his tongue or be killed... he didn't know what had happened to him, so he began to do research, all the while using his stored scrolls and magical items to protect himself and keep up the pretense that nothing was wrong. In his research he discovered a type of magical item that the drow had used to their own benefit in the past... "Conscience-Altering Magic". The ring had made a fundamental change in his moral and ethical mindset. (He was now lawful good rather than chaotic evil... it was a ring of alignment change, and my theories on alignment at the time dealt a lot with conscience, or lack of conscience. He dropped in level based on the ideas at the time of losing an experience level for changing alignment. One level for each alignment he went through to get from Chaotic Evil to Lawful good.)
He tried to exist as best he could in drow society, but he found that he had to make another shift in his alignment in order to survive, and lost another level, changing to Neutral Good, which is when he joined the group that I was playing with at the time.
Now, with all these level losses... it wasn't explicit in the rules, but it was used just for the purpose of telling his story. It made more sense that he was a higher level wizard to be in charge of identifying magic, and the group always started at 4th level, so he had to lose some levels. He got to keep his 9th level spellbook to compensate for the hardship he'd have to put up with on the surface, which came in handy as he regained his levels.
It worked, and yes, at the time I was inspired by Drizzt, but I'm leery of good aligned drow these days, even though I liked that character. It's just being over-done these days.