LG vs. N: Lawful Good Victorious!


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Round 460: The tentacles appear at 60N85E, next to Louteah, who breathes. The tentacles do not go anywhere (rolled 26 Will), nor are they frightened (rolled natural 20). Louteah is first in round 461, and can breathe in round 464.
 


Round 461: Louteah hits with claws and bite, missing with wings (worst hitting roll 24, best missing roll 17) for 15 points of damage. The tentacles have 61 HP remaining.
Only one of the six tentacles hit (rolled 25, best missing roll 16) for 3 points of damage. It tries to grab on, but fails miserably (rolled 12 vs. 19 grapple check). Louteah has 99 HP remaining.
 

Louteah hits her stride and continues to make full attacks, trying for repulsion gas when avalible. When her shield falls, she will reconsider tactics.
 

Round 462: Louteah hits with everything but one claw (worst hitting roll 23, miss was 17) for 16 points of damage. Tentacles have 45 HP remaining.
Four of the tentacles hit (worst roll 23, best miss 17) for 16 points of damage. It does not manage to hold on with any of the tentacles. Louteah has 83 HP remaining.

Round 463: Louteah hits with claw, wing, and bite for 17. Tentacles have 28 HP remaining.
The tentacles disappear into the shadow, which also disappears. Tentacles never come back.

A draw is declared in the middle of round 468.

Round 468: Coming in from the Neutral side, a huge clot of animated blood the size of a small house with an amoeba-like, ooze-like body flows over to 55N60E.

First in round 469 for Lawful Good is Namhias the young silver dragon (Draconomicon). Namhias knows nothing about his opponent.
 

The young eagar looking silver soars up into the middle of the Arena.
Holy Cow! - what is that thing? who cares. its finally my turn.
his head crest is quivering, with excitement.

Nemhais will breathe a cone of cold in the middle of his flight ending up at 60n40e40z
 

Namhias should probably end at 60N70E30Z, because the cone is only 30 feet long, and Namhias is coming from the 0E side.

Round 469: The blood bag does not dodge the cold (rolled 12 Reflex save), taking 32 points of cold damage. It has 33 HP remaining, and Namhias can breathe next round.
The blood bag heals up to 38 HP, and flows over to 55N70E.

Should I time compress Namhias breathing on things until something can affect him or is immune to cold?
 


Oh, three or four. Wait, you did not ask how many lumps.

Round 470: The blood bag takes 12 points of cold damage. You can breathe in round 473. The blood bag heals up to 31 HP.
Round 471: BB heals up to 36 HP.
Round 472: BB heals up to 41 HP.
Round 473: BB takes 17 cold damage, and heals up to 29 HP.
Round 474: BB heals up to 34 HP.
Round 475: BB heals up to 39 HP.
Round 476: BB heals up to 44 HP.
Round 477: BB takes 30 cold damage, and heals up to 19 HP.
Round 478: BB heals up to 24 HP.
Round 479: BB heals up to 29 HP.
Round 480: BB takes 28 cold damage, and heals up to 1 HP.
Round 481: BB is destroye by 28 cold damage. Namhias can breathe again in round 484.

A large viscious warthog flees the arena after round 484. Namhias can breathe again in round 487.

A huge creature with a rocky, teardrop-shaped body enters the arena to 90N105E. Its body glistens with slime, and it uses its two huge blunt claws to burrow underground, disappearing into the earth. Namhias is first in round 485, and he knows nothing about his opponent.
 
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