LG vs. N: Lawful Good Victorious!

Round 485: Fly to 90N100E20Z and hover.
Round 486: Cast obscuring mist at 90N100E0Z.
Round 487: Land at 90N100E and ready to breathe a cone of cold at Tear Slime.
 

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Obscuring mist emanates from the caster, so it will be centered at 90N100E20Z.

Round 487: TS takes a 5-foot step up to 90N105E-5Z, only to get a blast of cold in the face. This seems to surprise it (rolled 14 Ref save), and TS takes 24 points of cold damage. TS has 121 HP remaining. Namhias can breathe again in round 491.
TS smacks Namhias twice (rolled 25, 30; did not miss b/c of concealment) for a total of 24 points of bludgeoning and 15 points of acid damage. TS's attack leaves globs of slime stuck to Namhias's scales. Namhias has 71 HP remaining, and is first in round 488.
 

OOC: Oops about obscuring mist. Your turn: silver dragons are immune to acid. ;)

OOC2: Can Namhias take a 5ft-step to 90N105E, since TS is at -5Z? Or, does Namhias need to go to 90N105E5Z? If the latter, can he do so as a 5ft-step while hovering? The purpose is to negate the cover while obtaining a full attack. If he can negate the cover, he'll put 3 points on power attack. If not, he'll still take a normally full attack.

Namhias is unimpressed by the slime and ignores it as likely more acid. He's still pretty angry though and decides to rip into TS with tooth, claw, and wing.
 

OOC: We will treat the obscuring mist as not even cast, because I messed up with it also. It is a cylinder twenty feet high, so it would not have even gone down to the ground. I did not even check that silver dragons are immune to acid. I thought they were only immune to cold. Namhias has 86 HP remaining.

OOC2: There is no cover. The delver is enough above ground to negate cover. TS's body comes up and includes 0Z.

Round 488: Namhias hits with tooth (worst hitting roll 26, best missing roll 22 after PA) for 11. TS has 110 HP remaining. Namhias ignores the slime in his mouth.
TS smacks Namhias twice (worst roll 30-5=25 for PA) for 32 points of damage. Namhias has 54 HP remaining.
 

Ow, ow, ow! Namhias withdraws into the air, hovering at 90N80E30Z. He will wait there until 491. At which point, his plan is to his TS with a cone of paralysis gas. If TS is above ground, he will do a flyby attack. If not, he will land on the ground (hard) and ready to breathe.
 

Round 489: TS hits with AoO (rolled 35-5=30 for PA) for 19 points of damage. Namhias has 35 HP remaining. TS goes underground. Are Namhias's tactics the same as before, given the new information?
 

Yes, I see no reason to accept a draw. Land and ready to paralyze. If that fails, then withdraw back into the air (full defense) for a draw, if possible.
 

Round 491: Namhias lands. TS comes up next to him at 85N85E, gets breathed on, but is still moving (rolled 23 Fort save). Namhias can breathe in round 494.
TS bludgeons Namhias twice (worst roll 27-5=22 for PA) for 28 points of damage. Namhias has 7 HP remaining.

Round 492: Namhias tries to back away (not withdraw if total defense is being used). TS misses with AoO (rolled 29-5=24 for PA).
TS buries itself.

A draw is declared after round 496. Namhias just barely escaped.

First in round 497 for Lawful Good is a lammasu (Monster Manual).
 
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A large golden lion with thick, fluffy wings soars into the arena to 60N25E15Z and casts greater invisibility. Leo shakes his regal mane, now invisibly of course, and glares sternly at the other side of the arena.

OOC: Can we please change the 1st and 3rd level domain spells to the Healing domain? Those are not just partially useless, but completely useless given his Su ability.
 

Infiniti2000 said:
OOC: Can we please change the 1st and 3rd level domain spells to the Healing domain? Those are not just partially useless, but completely useless given his Su ability.

They are useless in the context of him being alone, but he can touch other creatures with the spell. He didn't know that he was joining the battle when he prayed for spells today.
 

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