LG vs. N: Lawful Good Victorious!

At least we are on agreement on something. :)

You can cast spells from within a globe of invulnerability, but any effect that intersects the globe is suppressed. Thus, mirror image and prayer would be suppressed on the caster, although prayer would function on others once they left the globe.

Globe of invulnerability states that the area of effect of certain levels of spells does not include the area of the globe. In 3.0, this made it impossible for a wizard to buff herself and nearby allies without making the buffs useless. In 3.5, this was fixed by this, "Spells of 4th level and higher are not affected by the globe, nor are spells already in efect when the globe is cast." (emphasis mine). This way, a wizard can buff herself all she wants, and the spells will function as long as she casts GoI after the buffs.
 

log in or register to remove this ad

OOC: I'll look into the protection from evil vs. charm thing, but I think it is now clear that Minx was not interested in having the protective aura up when the rilmani arrived.

Next for LG is a golden protector (lammasu). (MM)
 

The protection from evil issue must be answered before Leon enters. If it works, he will move to 75N35E10Z (heading east, assuming this is enough to encompass HexaMinx in his circle) and instruct her (in celestial) to active her own ability. He will then cast greater invisibility. Ugulu (or someone else with FF) can then run HexaMinx. If it doesn't work, he will move to 0N20E and cast greater invisibility.
 

To further complicate: while PfE does not prevent a charm from taking effect, any control is negated, so it's like a dormant effect - yes she'd be charmed, but there would be no benefit unless the PfE effect ends. I think the example is someone being Dominated by a vampire - if under PfE, the Vampire cannot exercise any control over the creature until the PfE ends. So...wouldn't that mean Minxy is fine as long as she has an aura...which, I suppose, then comes down to how the aura works in 3.5. As if two charmed creatures weren't bad enough, now we have a version control issue.
 

PJSlavner said:
I think protection from evil spell does not protect against charm monster, because it only protects against effects that grant the caster ongoing control. In the text for charm person, it says that you do not gain control of the recipient; it just believes you are a very good friend and ally.

I think the word "control" was a poor word choice in the spell description. Unless an example of a spell in the charm subschool can be provided that demonstrates control, I think the operative word is "influence". It is clear that some charm spells are supposed to be surpressed by Protection/Magic Circle spells, but I don't see how unless the word is changed from "control" to "influence".

IMO the word the designers were really focusing on was "ongoing". To me that means that spells like Otto's Irresistable Dance and Suggestion are not surpressed by the protection spells. If the spellcaster can change the nature of the influence/control in different ways throughout the spell duration, then it can be surpressed by a protection spell.
 

ugulu said:
To further complicate: while PfE does not prevent a charm from taking effect, any control is negated, so it's like a dormant effect - yes she'd be charmed, but there would be no benefit unless the PfE effect ends. I think the example is someone being Dominated by a vampire - if under PfE, the Vampire cannot exercise any control over the creature until the PfE ends. So...wouldn't that mean Minxy is fine as long as she has an aura...which, I suppose, then comes down to how the aura works in 3.5. As if two charmed creatures weren't bad enough, now we have a version control issue.

My rules state that a creature is defeated only when it makes a decision to fight for the opposing side. If a creature is charmed but the charm effect is surpressed, it is not defeated until it has made that decision (willingly or unwillingly). Once a charmed creature has made the decision, it is now treated as a summoned creature and hangs around until it is defeated in a more traditional manner (death, dying, zero ability score). The creature could switch allegiances multiple times, it is now considered window dressing in the arena, like a fog cloud or a wall of ice.
 

Oh that's pretty cool. So a Dispel Magic now becomes a possibility to gain allies.

But for the aura itself, is it considered the FF version just to keep things moving, with a 3.5 treatment "going forward?"
 

ugulu said:
But for the aura itself, is it considered the FF version just to keep things moving, with a 3.5 treatment "going forward?"

Since the duration of the aura is not specified, we can assume it lasts as long as the spells involved. The magic circle component of the aura lasts 10 min/level, while the lesser globe component lasts 1 round/level and can be dismissed as a standard action. The deva can always start a new globe as a free action immediately after casting a buff spell.
 

OK. After further review, I agree with Gansk's interpretation of PfE. I apologize for even bringing up the issue to begin with.

To recap in the arena:

Round 608 has begun.
Leon the golden protectar is unharmed, located at 75N35E10Z, and invisible. Leon has already acted this round.

HexaMinx has 77 HP; is located at 77N55E20Z; thinks Silver Dude is grody, presumably will immediately activate her aura of protection; has 5 mirror images; and acts next in the round.

Stormongo has 103 HP, is located at 60N60E100Z, and has too many friends, as well as a prayer. Stormongo has not acted this round.

Silver Dude is unharmed and located at 80N80E. Silver Dude has not acted this round.
 
Last edited:


Remove ads

Top