WarpedAcorn
First Post
In any case, I'd love to hear others' opinions. Am I right or wrong? Why?
Thanks in advance...
-IG
As the DM, you are right no matter which way you rule so long as its consistent. However, having just had a Wraith and Wight both Life Drain several players in my own campaign this past weekend (one being a crit by the Wraith for 27 damage), the players regained the Drained HP with the Long Rest and were able to heal it as well.
As ad_hoc mentioned, a Long Rest is supposed to dispel tension so I don't think the intention of the Drain Life feature is to continue putting the player at a disadvantage. In fact, if he wanted to be really cheesy he could have simply said that immediately after the Long Rest he did a Short Rest and rolled to regain HP there (especially since the Long Rest probably took more than 8 hours in-game time).
As for the Drain Life being meaningful, trust me, even if you think they were never in danger, the player has been worrying about that missing life. You might know the next encounter wouldn't be enough to do him in, but the player is only thinking, "I have no idea what's around that corner and now a single swing from a common longsword can put me down".