Desdichado
Hero
Partly because of the poll going on right now, and remembering mmadsen's old thread on the "monster pallette" I'm curious what folks would do about limiting humanoids.
In general, I think there's way too many humanoids for all but the whackiest of games, if you get right down to it. So here's my idea: If you had to limit humanoid races to 6 (or so), including PC races but still sticking with a more or less standard-type fantasy, which would they be?
Here's what I'd pick:
In general, I think there's way too many humanoids for all but the whackiest of games, if you get right down to it. So here's my idea: If you had to limit humanoid races to 6 (or so), including PC races but still sticking with a more or less standard-type fantasy, which would they be?
Here's what I'd pick:
- Humans -- the basic character archetype.
- Elves -- also very traditional for fantasy, and much beloved by players.
- Dwarves -- most campaigns that have elves also need dwarves -- they go hand in hand.
- Hobgoblins -- I love the way these folks are handled by Kalamar -- a civilized tyrannical empire of these babies is what it's all about.
- Goblins -- as a lower caste within hobgoblin society, most likely.
- Skaven/Slitheren -- I love this idea, I've gotta find a way to use them.
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