eamon said:A character wielding a spiked chain can attack underwater without penalty, unlike a character wielding a slashing/bludgeoning weapon. Those poor sods take a -2 penalty on attack rolls, and deal only half damage. That makes sense... no?
Source SRD - Combat Adjustments Underwater
Other great tidbits: a creature with a swim speed can specifically make tail attacks without penalty, but takes the normal -2 attack bonus / half damage penalty on other slashing/bludgeoning melee attacks.
However, a creature without a swim speed takes a -2 attack roll / half damage penalty with all slashing/bludgeoning attacks - except while grappling, when the -2 attack roll penalty does apply, but the half damage penalty does not.
As an aside, the superscript ¹ must apply generally and not just to creature without a swim speed that succeed on a swim check and are attacking with a slashing or bludgeoning weapon which is not a tail... that's just got to be an unfortunate layout, right?
From the rules:s-dub said:According to that table, there's not penatly for using ranged/thrown weapons either?
mvincent said:From the rules:
"Ranged Attacks Underwater
Thrown weapons are ineffective underwater, even when launched from land. Attacks with other ranged weapons take a -2 penalty on attack rolls for every 5 feet of water they pass through, in addition to the normal penalties for range. "
I don't enforce it as a rule, but it's pretty common for the groups I've played with to have a "no evil PCs, and no psychotic CN PCs either" houserule in effect.grimaldi said:Does anyone enforce this non-evil rule? Like at Cons?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.