ExploderWizard
Hero
Hmmm........ careful with this must you be.
Active defenses and large hit point pools are two mechanics trying to do the same job. Once you open up the active defense path, forever will it dominate your game. Why an active defense for shields only?
Why can't I parry or dodge?
Active defenses are great and work wonderfully in systems designed for them. If hits can be negated AND hit points keep piling up over the levels, your combats will last way too long.
Active defenses and large hit point pools are two mechanics trying to do the same job. Once you open up the active defense path, forever will it dominate your game. Why an active defense for shields only?
Why can't I parry or dodge?
Active defenses are great and work wonderfully in systems designed for them. If hits can be negated AND hit points keep piling up over the levels, your combats will last way too long.