D&D 5E Little Worshipped Deities (Forgotten Realms)

Bob_no_Oni

First Post
Good morning to all (since it is where I am at when posting this),

I was looking at doing some different stuff, but through playing a class I know and love, the Cleric. I mainly play Adventurers League and, as such, play mainly in the Forgotten Realms. As such, I ask that the answers be cognitive of this fact. I am looking for deities that you have seen rarely played as either players or DM's. While having a Death Domain Deity as the answer is fine, I do not currently have the certificate that allows me to play one, so even if that is the main choice, I will not be able to try that out. Otherwise, which deities do you rarely see players choose to follow or pick as their dedicated deity in the Forgotten Realms? Thank you in advance for any information.
 

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Irennan

Explorer
I've only experienced first hand a single campaign up to now, so I'll toss some ideas for deities that, according to what I've seen reading forums, come up quite rarely.

-A cleric of knowledge devoted to Savras. Could be some kind of seer or oracle.

-A cleric of trickery, devoted to Leira. Someone who tries to alter how others perceive reality, spreading mistruths and manipulating informations to achieve their goal. Could be quite hard to RP, though.

-A cleric of knowledge, devoted to the Red Knight. A strategist who uses their divine spells to devise the best path to victory.

-A prophet of doom devoted to Beshaba. Could be very fitting, given that the Realms get an apocalypse every other year...

-A complete pacifist devoted to Eldath. Only uses healing or protective spells on their allies, refusing to harm anyone. Could be tricky (or boring, depending on your taste) to RP.

-A dancer, or a musician devoted to Lliira (or Eilistraee, if you decide to go for elf/drow. But Eilistraee doesn't seem to be a rarely chosen goddess, to me), perhaps multiclassing as a bard or a paladin (oath of the ancients). A character who uses their art to spread joy and bring hope to people. Could be quite irritating, if done wrong.

-A cleric of trickery, devoted to Mask. Mask is a common choice, but a character inspired to Robin Hood might be a concept that is rarely used.

-A cleric of knowledge, devoted to Waukeen. A merchant who uses divination spells to ensure success in their activity.

-A bounty hunter devoted to Malar. They could be hunting for the pleasure of it, but be decent enough to not be a danger to innocent people (since AL doesn't allow for Evil character, AFAIK).
 
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Kramodlog

Naked and living in a barrel
The ones have never seen are too numerous. The ones I've seen a lot are easier to name. I've seen a lot clerics of Mystra, Azuth, Tempus, Tyr and Helm. Lots of Druids of Sylvanus and rangers of Mielikki.

The rarest would probably a half-orc cleric of Eldath for that community of peaceful orcs she fostered or some elven forgotten deity of Yuirwood found in 2e's Spellbound box.
 


Bob_no_Oni

First Post
While the idea of a pacifist Cleric of Eldath seems fun, I have tried it before and had some difficulty with it in AL play. However, a Half-Orc Druid of Eldath with Ondonti origins might work better. While not taking damaging spells would limit things, the buffs and battlefield control that they have might work out well. It might also work as a Neutral Good Wizard with buffs and battlefield control. Thank you for the ideas so far. Any others would be greatly welcomed.
 


gyor

Legend
Good morning to all (since it is where I am at when posting this),

I was looking at doing some different stuff, but through playing a class I know and love, the Cleric. I mainly play Adventurers League and, as such, play mainly in the Forgotten Realms. As such, I ask that the answers be cognitive of this fact. I am looking for deities that you have seen rarely played as either players or DM's. While having a Death Domain Deity as the answer is fine, I do not currently have the certificate that allows me to play one, so even if that is the main choice, I will not be able to try that out. Otherwise, which deities do you rarely see players choose to follow or pick as their dedicated deity in the Forgotten Realms? Thank you in advance for any information.

All clerics can choose the life domain, even ones that worship gods that don't have access to the life domain, so if you wish to play a cleric of a deity who only has the death domain, then you can do so by choosing the life domain.

The life domain is for gods with the life domain, but its also treated as the default cleric.
 



Phantarch

First Post
I really thought this was going to be a thread about Deities of short stature ...

Yeah, my initial thought was Yondalla. hehe

For a serious answer though...umm, how about Kossuth, god of fire? If I recall, he has some odd cults and some interesting dogma that could be fun to roleplay. You could also pick any number of the minor racial deities that don't get a lot of focus.
 

Irennan

Explorer
I personally think one of the problems with FR is far too many dieties!

And yet one of the main things that infuriated FR fans was how WotC got rid of some really neat deities between the end of 3e and with 4e. There's a reason why the Sundering restored basically all the FR deities to life.

I also never understood this complaint. If people have trouble with the number of deities, what's the difficulty in picking the list of the greater gods of Faerun and ingoring the rest?
 

Eltab

Lord of the Hidden Layer
-A cleric of knowledge, devoted to the Red Knight. A strategist who uses their divine spells to devise the best path to victory.
When I had to convert my HotDQ Paladin to an NPC, I did just about that. I got curbstomped to within one Death Save of dying for keeps; when he woke up naturally She had appeared in a vision and gave him a few clues about things that would be useful / important beyond their immediate appearance. One is that telescope-looking thing atop the "swamp castle".

-A complete pacifist devoted to Eldath. Only uses healing or protective spells on their allies, refusing to harm anyone. Could be tricky (or boring, depending on your taste) to RP.
Without opening a whole can of worms, 'pacifist cleric' has more than one interpretation. If you find one that involves denouncing the other PCs and making moralistic sermons dedicated to propagating your superior (self-)righteousness, you are using the wrong interpretation.
(I like the concept that strikes no blow on his own but casts Bless, Aid, Bane, Guidance, &c to make the violence be short / swift / Good is victorious.)

OP:
Nobanion, Shaundakul, the elven and dwarven pantheons beyond Moradin and Corellon, Auppenser are all gods that are rare to find in AL, in my experience.

I did find a cleric of Loki, even though he's not an FR deity; we hand-waved that he had discovered a heretical teaching - and name - of whoever is the well-known FR God of Trickery. But listening to him denounce Thor when a rainstorm washed away the tracks we were trying to follow, was IRL entertaining.
 

Irennan

Explorer
When I had to convert my HotDQ Paladin to an NPC, I did just about that. I got curbstomped to within one Death Save of dying for keeps; when he woke up naturally She had appeared in a vision and gave him a few clues about things that would be useful / important beyond their immediate appearance. One is that telescope-looking thing atop the "swamp castle".

I would enjoy to have such a character in my group, if played properly. Which is not always easy to do, IMO.

Without opening a whole can of worms, 'pacifist cleric' has more than one interpretation. If you find one that involves denouncing the other PCs and making moralistic sermons dedicated to propagating your superior (self-)righteousness, you are using the wrong interpretation.
(I like the concept that strikes no blow on his own but casts Bless, Aid, Bane, Guidance, &c to make the violence be short / swift / Good is victorious.)

No, I didn't mean the ''holier than thou'' pacifist, but someone who contributes to the mission by healing and blessing their allies. They would also prefer to heal and protect, rather than giving offensive tools to their allies (not that it couldn't happen, if the situation required it).

OP:
Nobanion, Shaundakul, the elven and dwarven pantheons beyond Moradin and Corellon, Auppenser are all gods that are rare to find in AL, in my experience.

I don't think that Auppenser is currently alive or legal in AL.
 

OP:
Nobanion, Shaundakul, the elven and dwarven pantheons beyond Moradin and Corellon, Auppenser are all gods that are rare to find in AL, in my experience.

I've played a cleric of Clangeddin Silverbeard before - it's great fun being a dwarven cleric rushing into battle with battleaxe swinging! I've also run a game with a player playing a halfling cleric of Brandobaris - I believe he multiclassed rogue if I remember right, but in any case he got the group into lots and lots of trouble!

For our Princes of the Apocolypse campaign we just started, I'm playing a cleric of Akadi. Not only is it thematically appropriate, but it's interesting because before SCAG was released, all of the FR deities with the Tempest Domain that had been listed in the PHB were evil; now I can play a good cleric with that domain...
 
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I personally think one of the problems with FR is far too many dieties!

I think that's part of the charm of the setting! Players get a wide variety to choose from, and it makes the Religion skill worthwhile in the setting. If you think there are too many, it's not hard, as others have said, to just pare it down to the Greater deities.

When most people think of Greco-Roman mythology, they think of a small pantheon that basically consists of the Olympian gods and a few others. In reality, there were dozens, if not hundreds, of unique minor deities and demigods worshiped all around the Greco-Roman world. Heck, just read Hesiod's Theogony for massive lists of divine beings! So the Realms is hardly unique in this matter.
 

I really thought this was going to be a thread about Deities of short stature ...

As did I, until I thought about it for a sec.

Instead of the sarcastic post I was going to make (referencing the gnomish pantheon), I'll just say this: OP, in English, when you want to link one modifier (e.g. "little") to another modifier (e.g. "worshipped"), you should put a hyphen between the two words ("little-worshipped"). It's the difference between "a dog eating chicken" and "a dog-eating chicken!!!" Or between a little known person (such as a famous child actor or actor with dwarfism), and a little-known person, such as you or me (unknown to most people).

That said though, the pantheon of an infrequently-played race like gnome is not a bad place to start. Most people aren't even necessarily aware that gnomes have a pantheon of their own.

You could also go out on a limb and play a character from one of the "faraway" countries like Rashemen, with their unique spin on many things.
 

El Mahdi

Muad'Dib of the Anauroch
...Nobanion...

Nobanion is one of my favorites; and definitely rarely seen. I've liked him ever since Ed Greenwood linked Nobanion to Aslan in an old Polyhedron magazine article from the 90's. The backstory was that he's actually a Greater God in his own world, but only a Minor God in FR; having been invited in by Ao.

I don't know if he's AL legal though...


I just checked the FR wiki, and they have that backstory there also. emo14.gif http://forgottenrealms.wikia.com/wiki/Nobanion#History
 

Eltab

Lord of the Hidden Layer
I don't think that Auppenser is currently alive or legal in AL.
Alas, I agree.

My AL Monk - which doesn't matter, mechanically or otherwise, what deity he worships - venerates Auppenser. (He thinks his monk abilities are manifestations of psionic power.)
There is no Clerical Domain that distinctively reflects 'I worship the god of psionics' currently available.

P.S. Playing a character with 'divine inspiration' is easy if you are also DM'ing the adventure for another group, and pick only a few of the 'easter eggs' to expand on.
In my case, (1) the Farseer of Illusk, and (2) a "Manhattan Project" - excuse to make factions work jointly - to figure out the summoning ritual, and sabotage the Cult's version.
The Manhattan Project is a plot device so the DM can give the PCs the "Tiamat is weakened if X happens, and Y, and ..." list, piece by piece.
 
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