Eric Anondson said:
WotC/RPGA HQ could have lept the timeline forward and kept the triads in place. Requiring all players to start new characters. This would have worked far better than converting to a new rule system. Unfortunately, I think that even this would have earned as much or as loud complaining as ending the campaign and setting.
This was all covered at the RPGA members meeting at GenCon.
You pretty much have it correct. What was said was:
a) Forgotten Realms is WAY more popular than Greyhawk
b) More fans of a setting means more potential players
c) The RPGA only has enough resources (money, as well as time of the couple employees the RPGA has) to run 1 Living Campaign since they take way more administration than the D&D Campaigns games (Xen'drik Expeditions, Mark of Heroes)
d) Converting was not an option due to the problems converting from Living City and the statement from WOTC that no conversion document was going to come out
e) The RPGA is always going to use the newest rules of the game
f) The only options were a complete restart of LG using 4th edition rules or ending it and starting a new campaign
g) Starting a new campaign would allow them to make a couple of changes to fix problems they've had with LG but would have been a bad idea to change part way through the campaign.
h) They had held back creating a Forgotten Realms campaign previously since they didn't want the novels interfering with the campaign plot and vice versa.
i) The department that works on the novels at WOTC and the RPGA came to an agreement to integrate the novels into the campaign and vice versa.
j) Given the above information the only choice available was to start a new campaign in their most popular campaign setting.