Not sure how to go about posting pictures in the Social Group. But will need to find out so I can add things like the map below.
HM
I know Paizo has disallowed the Golarion setting, but they may be willing to allow the deities (IMHO, an excellent pantheon!), planar settings, demons and devils, etc. That would get a good bit done for us.
Race: Race
Class: Class
Level: Level
Experience: Experience
Alignment: Alignment
Languages: Languages
Deity: Deity
STR: 00 +0 (00 pts)
DEX: 00 +0 (00 pts)
CON: 00 +0 (00 pts)
INT: 00 +0 (00 pts)
WIS: 00 +0 (00 pts)
CHA: 00 +0 (00 pts)
[SIZE=1]* Please indicate Racial and Level Adjustments[/SIZE]
HP: 00 = [0d00 + CON (00) + FC (00)] or [Max-2 + CON (00) + FC (00)]
AC: 00 = [10 + DEX (00) + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
AC Touch: 00 = [10 + DEX (00) + Size (00) + Misc (00)]
AC Flatfooted: 00 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
INIT: +00 = [DEX (00) + Misc (00)]
BAB: +00 = [Class 01 (00) + Class 02 (00)]
CMB: +00 = [BAB (00) + STR (00) + Misc (00)]
CMD: 00 = [10 + BAB (00) + STR (00) + DEX (00) + Misc (00)]
Fortitude: +00 = [Class 01 (00) + Class 02 (00) + CON (00) + Misc (00)]
Reflex: +00 = [Class 01 (00) + Class 02 (00) + DEX (00) + Misc (00)]
Will: +00 = [Class 01 (00) + Class 02 (00) + WIS (00) + Misc (00)]
Speed: 00'
Damage Reduction: 00/Any
Spell Resistance: 00
[SIZE=1]* Please specify the nature of Miscellaneous Adjustments[/SIZE]
Weapon 01 Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02 Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
Damage: 0d00+0, Crit: 00/x0, Special: Special
[SIZE=1]* Please specify the nature of Miscellaneous or Special Adjustments[/SIZE]
Ability Adjustments: +2 (Ability), +2 (Ability), -2 (Ability)
Size: Size
Speed: 00'
Name: Description/Mechanics
Name: Description/Mechanics
[U]Class 01[/U]
Feature Name: Mechanics
Feature Name: Mechanics
[U]Class 02[/U]
Feature Name: Mechanics
Feature Name: Mechanics
Feat Name: Mechanics (Gained From?)
Feat Name: Mechanics (Gained From?)
Skill Points: 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)]
Skills Total Rank CS Ability ACP Misc
Acrobatics 00 0 0 0 0 +0
Appraise 00 0 0 0 0 +0
Bluff 00 0 0 0 0 +0
Climb 00 0 0 0 0 +0
Craft ( ) 00 0 0 0 0 +0
Diplomacy 00 0 0 0 0 +0
Disable Device 0 0 0 0 +0
Disguise 00 0 0 0 0 +0
Escape Artist 00 0 0 0 0 +0
Fly 00 0 0 0 0 +0
Handle Animal 0 0 0 0 +0
Heal 00 0 0 0 0 +0
Intimidate 00 0 0 0 0 +0
Knowledge (Arcana) 0 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 0 +0
Knowledge (Engnrng) 0 0 0 0 +0
Knowledge (Geography) 0 0 0 0 +0
Knowledge (History) 0 0 0 0 +0
Knowledge (Local) 0 0 0 0 +0
Knowledge (Nature) 0 0 0 0 +0
Knowledge (Nobility) 0 0 0 0 +0
Knowledge (Planes) 0 0 0 0 +0
Knowledge (Religion) 0 0 0 0 +0
Linguistics 0 0 0 0 +0
Perception 00 0 0 0 0 +0
Perform ( ) 00 0 0 0 0 +0
Profession ( ) 0 0 0 0 +0
Ride 00 0 0 0 0 +0
Sense Motive 00 0 0 0 0 +0
Slight of Hand 0 0 0 0 +0
Spellcraft 0 0 0 0 +0
Stealth 00 0 0 0 0 +0
Survival 00 0 0 0 0 +0
Swim 00 0 0 0 0 +0
Use Magic Device 0 0 0 0 +0
* Situational Bonus not included in Total
[SIZE=1]* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.[/SIZE]
PP: 00 GP: 00 SP: 00 CP: 00
Equipment Cost Weight
Explorer's Outfit 00 lb
Armor 00 gp 00 lb
Shield 00 gp 00 lb
Weapon (Melee) 00 gp 00 lb
Weapon (Ranged) 00 gp 00 lb
Ammo (00) 00 gp 00 lb
Container (e.g. Backpack) 00 gp 00 lb
Item 00 gp 00 lb
Item 00 gp 00 lb
Item 00 gp 00 lb
Item 00 gp 00 lb
Total Weight: 00 lb
Light Medium Heavy
Max Weight: 0-100 101-200 201-300
Size:
Gender:
Age:
Height:
Weight:
Hair Color:
Eye Color:
Skin Color:
Appearance:
Demeanor:
Background:
Example:
[link=Twist Tree adventure here]
XP Received: 0000
Treasure Received: 0000 GP
0000 Gems/Jewelry
Items
Example:
Level 2:
Class: Class
BAB: +0 to +0
Fort: +0 to +0
Ref: +0 to +0
Will: +0 to +0
Feat: Feat
Features: Class Features
HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
Level 2 to Level 3 Next, and so on . . .