Maerdwyn
First Post
Hi all. A while ago, one of the PCs was turned to stone. The party didn't have access to break enchantment or stone to flesh at that point, and had pressing business, so the player used a new character for the next few adventures, which were on a different plane. Now the party has returned to do go up against the mortal enemy of the stoned character, and that player really wants to play her again, rather than the substitute character she made.
Her idea is that by force of will (and because she worships the god of craftsmen) her stone form comes to life. She's written a cool story for how this happens, and I'd like to allow her to do it, but I'm looking for game effects that I should give her that won't over balance her against the other characters.
For example, she has proposed gaining:
+6 Natural Armor
+2 Strength
10 Fire Resistance
+2 to Fort saves vs poison and inhalants
-5ft movement rate
no runnning
no healing except natural and via a priest of the craftsman god (which would be a half strength)
The rest of the party is 12th level. She is tenth, but I had planned on bringing her up to 12th, since its been about 8 game years since the party left her behind and, presumabley, she'd had some time to earn experience as a living statue. I'd be willing to give her some extra bennies in return for staying at 10th or 11th level, but i don't want her under powered either. Anyone have some good thoughts?
Thanks,
Ian
Her idea is that by force of will (and because she worships the god of craftsmen) her stone form comes to life. She's written a cool story for how this happens, and I'd like to allow her to do it, but I'm looking for game effects that I should give her that won't over balance her against the other characters.
For example, she has proposed gaining:
+6 Natural Armor
+2 Strength
10 Fire Resistance
+2 to Fort saves vs poison and inhalants
-5ft movement rate
no runnning
no healing except natural and via a priest of the craftsman god (which would be a half strength)
The rest of the party is 12th level. She is tenth, but I had planned on bringing her up to 12th, since its been about 8 game years since the party left her behind and, presumabley, she'd had some time to earn experience as a living statue. I'd be willing to give her some extra bennies in return for staying at 10th or 11th level, but i don't want her under powered either. Anyone have some good thoughts?
Thanks,
Ian