ORGANIZATION Tribal
NO. APPEARING 1-8
A group of seven or more includes a tribal alpha leader with maximum hit points and 18/00 Strength. The leader usually (75% chance) has a w:eapon. If the tribe is large enough to have an alpha, there is a 25% chance that a shaman is in the group. Agrutha shamans are usually 1st or 2nd level and are never higher than 3rd unless they are player characters.
Habitat/Society: Agrutha live in the deepest marshes and swamps. They ordinarily associate in loose tribes, staking out a territory in a small lake, river bed, or similar place. The tribal alpha is the biggest and strongest agrutha in the area. Even if they are a part of a tribe, agrutha tend to hunt singly or in pairs.
Because they live in the same areas and have similar outlooks, agrutha are the most likely of all the sub-species to associate with common lizard folk. If the two peoples live close to each other, there is a good possibility the agrutha hunt and protect the territory along side their smaller cousins. Lizard kings and leaders enjoy using them as berserker shock troops.
Females lay eggs once a year in 2-3 egg clusters. They dig a large hole out of the mud in a secluded spot and line it with reeds and branches. The females fiercely protect the eggs and young until they have grown enough to fend for themselves. They stay in the nest, letting the males hunt for them, and they gain a +2 attack and damage bonus while defending the nest.
ARMOR CLASS 5
NO. OF ATTACKS 2
DAMAGE/ ATTACK 2-8/1-12 or by weapon
Crocodilians fight with long jaws and sledgehammer tails. Some use weapons, but these are always taken from or traded with others, as their natural weaponry is formidable. If they wield weapons, they are usually large-two-handed swords, halberds, or battle-axes. A crocodilian with weapon in hand can bite or tail strike in the same round, but not both. Brute crocodilians have Strengths of 18/76-18/00. A few (10%) have Strength 19.