London is Doomed: Mass Effect 3, Holiday '11


I'm glad that Garrus is back. I'm hoping that Tali makes it back as a squad-mate so that I can have the same team through all three games.

As far as Ashley is concerned if I don't have to take her along she's being left behind. If the game forces me to have to bring her she's never leaving the ship. She had a chance to join back up on Horizon. My Shep is sort of like the Tenth Doctor, no second chances.
 

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Ah, so you killed Alenko too. I used to, until I formed Team Biotic in ME1 and discovered that you don't need to shoot well or even take cover when you can make every single enemy fly helplessly.

Doesn't work so well in ME2, though.

Anyway, I like what's in the list except a couple things. I don't mind weapon mods except if they quickly fill my inventory with crap I have to tediously convert to omnigel or sell. I found the Illusive Man not much more than a smoking plot device, so I hope he's better fleshed now. And I thought the whole point of Mass Effect 1 was to stop the Reaper fleet from reaching the milky way and trap them in deep space; hence all the trouble to reach the Conduit and take the Citadel to open the mega-mass rele manually. I hope this point doesn't become a plot hole.
 

And I thought the whole point of Mass Effect 1 was to stop the Reaper fleet from reaching the milky way and trap them in deep space; hence all the trouble to reach the Conduit and take the Citadel to open the mega-mass rele manually. I hope this point doesn't become a plot hole.

This pertains to The Arrival so:
[sblock]It's ultimately about blowing up a relay to slow the reapers advance, so they're clearly on their way regardless of what happened in the first game. So the events at the end of the first game are probably similar, with the citadel being a direct route back into the middle of galactic civilization, but not their only route. There are relays all over the galaxy, so they must have otherways back, they'd just be more time consuming.[/sblock]
 

Ah, so you killed Alenko too. I used to, until I formed Team Biotic in ME1 and discovered that you don't need to shoot well or even take cover when you can make every single enemy fly helplessly.

Doesn't work so well in ME2, though.
...

The change from one of your powers needs to cool down if you use it to ALL of your powers need to cool down if you use one was irritating.
 

E3 time. Time for more videos!

[ame=http://www.youtube.com/watch?v=IJvrN6JijuU]YouTube - ‪Mass Effect 3 Gameplay Trailer E3 - Fall of Earth‬‏[/ame]

Lots of trailers and such from GameTrailers here
 



That city they show on Earth does resemble Vancouver a little, much like they said it would. You can see something resembling Canada Place, and if they knocked down a lot of buildings downtown and replaced them with massive futuristic skyscrapers, I guess it'd look like that city.

I'm wondering how some of the biotics will work, I read somewhere that adepts sort of have a mindblade attack in melee.
 

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