looking for 15th/16th level modules

Add me to Monte Cook's "The Harrowing" (Dungeon #84) List as well as Dave Noonan's "The Interlopers Of Ruun Khazai" (Dungeon #89), and David Eckleberry's "Glacier Season" (Dungeon #87).
 

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Labyrinth of Madness, the Mines of Bloodstone and Tomb/Return to the Tomb of Horrors are great adventures. Granted they are od&D so you'd need to do some converting.
 


Our party REALLY enjoyed "The Harrowing". The dungeon aspects are fun and original, crawling about inside the demonweb.

We then played a seriously upscaled version of "If Thoughts Could Kill" (scaled up to level 15... although I think I didn't upscale it ENOUGH, should have aimed for 17).

Now we are playing a downscaled version of the StormLord's Keep (or whatever it's called, the Epic module from Dungeon).
 


The storm lords keep is a player killer for sure if your DM is rough at all.....I am ....my PCs were sent into retreat 3 different occasions...
 


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