• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Looking for a 5-10 session low level module

lockyreid

Explorer
I've been tasked with running a short module based game so I've been having a look around for some interesting 5-10 session length modules.
Mostly what I can find are either just one shots, or longer adventures meant to be part of a longer campaign (PF APs etc.)

Does anyone know any good modules of around that length? Doesn't matter what edition.

Looking for tone/style thats a bit different from your standard dnd low level adventure, otherwise I'd just run Keep on the Borderlands or Reavers of Harkenwold.

Thanks
 

log in or register to remove this ad


Wilderland Adventures from the D&D 5e converson for Middle-Earth + Eaves of Mirkwood. Its many short-ish adventures that happens over many years, so you can run them all into a small campaign or just do the first ones.
Fun elements from the top of my head:
- Riddle and smoke circles contest
- Exploration and social challenges (might need some conversion because this take on the system use new skills and subsystems)
- Crash a goblins banquet
- King of the Hill combat against horde of Orcs
- Take part in a trial
- infiltrate a dark fortress that exists between two worlds
etc
 


Waterdeep Dragon Heist. Start at 1st level, should take 8-10 sessions to get through. Depends on your group, how long you play per session, etc.
 



Into the Woods

Remove ads

Top