King Nate
First Post
I’ll be GMing a game starting next week for only one player. We’ve decided that we like the Zeitgeist campaign world and will be running a game based in that setting. He is going to be running a guild assassin in Flint. What I’m asking for are ideas for “adventures/plot ideas" to give to a single assassin player. I figured I’d start with some kind of easy initiation missions to join the guild and later give him targets to assassinate, but what other things could you do as an assassin? Thanks in advance.