GandalfMithrandir
First Post
Yup, 70 each please
My apologies on posting to a fairly old topic, but reading this had me so appalled I felt it necessary. I'm puzzled at how this all played out, as you say the PCs walked all over Thazidun, mostly due to the fact they had weapons and protections to conceivably fight him on a level the gods who sealed him could not. Appalling not just by the numbers given via the stats as posted, but what they were allowed to do.The party wizard, after he recovered from the first attempt at tharizdun-killing weapons, made them all cloaks that buffed their Fortitude saves to ignore the disintegration effect and everyone got a sword or bow that dealt lethal Damage. Also everyone had a universal ring of Elemental immunity to ignore his elemental attacks and the spell caster developed a spell that would bypass his regeneration but not do massive Damage so he didn't kill himself every time he used it. They put their sword fighters up front to hack at Tharizdun and get hacked at, The cleric was Tharizduns main target and so didn't do much beyond healing himself, the Archer kept pounding Arrows dealing a couple hundred damage each, about five or six hitting each round (multi shot, rapid shot as well as Deadly Shot from the Pathfinder Core rulebook) and the fighter critical hitting about every other time to about 200+ damage each time making four attacks each round, they killed Tharizdun in about three turns.
My apologies on posting to a fairly old topic, but reading this had me so appalled I felt it necessary. I'm puzzled at how this all played out
Isn't 3 rounds fairly standard for high-level 3E fights?Agreed, the PC’s fight should have been an over-the-top Climatic special-effect end-of-all-endings battle lasting far far far longer than a mere three rounds