Prest0
First Post
Committed Hero said:For a d20 book, look at 12 to Midnight products.
Thanks for the plug. We have several horror adventures, but the closest we have to a horror sourcebook is Green's Guide to Ghosts. It focuses on bringing "real world" ghost hunting into your campaign, so it may not be what you have in mind. "Weird rituals and gore" it's not, unless you count on the section on how to conduct an in-game seance. Gore really isn't our thing, although I suppose you could play up that aspect in Skinwalker. It really just depends on where you want to place your emphasis. 12 to Midnight games are generally mystery-based horror adventures. We DO have plans for a Pinebox-based campaign book, but that's still in the early planning stages.