John Q. Mayhem
Explorer
You know the PHB manuvers?(sp?) Disarm, sunder, trip, and such? The BoIM has a bunch more, and a system for balancing them with mitigating factors like attack penalties, AoOs, and such. It also has some cool feats, like a few you take at first level and get a small benefit, and then another little benefit at lvl 5, 10, 15, and 20 to represent the gradual development of a particular fighting style. There are some feats for giving fighters and such some minor magical capabilities, and some planning/intelligence oriented feats. There's also a reasonable system for "stunts."MrFilthyIke said:What kinda combat systems are there? (to derail this thread a bit, eh?)