die_kluge said:I looked through Isle of Dread, and realized what a goofy module that really is, although it was always one of my favorites. It has locations that the party would probably never ever get to. Like, a coral reef 5 miles off the coast, where the PCs could get pearls and fight sea snakes.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.