velkymx
Explorer
Hey everyone!
I'm itching for a new RPG campaign, but the usual suspects are feeling a bit stale. We want something fresh and exciting, but without the headache of complex rules. I'm open to any system ideas, big or small, old or new, and I'd like to ease the players into the lore.
Here's the gist:
P.S. Love Rifts lore, but character creation takes forever!
P.P.S. DungeonWorld so far has checked these boxes, but I'm having a hard time getting player engagement. My table just isn't into it!
I'm itching for a new RPG campaign, but the usual suspects are feeling a bit stale. We want something fresh and exciting, but without the headache of complex rules. I'm open to any system ideas, big or small, old or new, and I'd like to ease the players into the lore.
Here's the gist:
- Easy to Learn: No one wants a rule book coma! It would be great if it had some super consistency across the rules. 1/2 page cheat sheet would be ok.
- Story-Focused: Epic moments, player agency, and plot twists galore!
- Light on Rules: Dice are fun, spreadsheets are not!
- No Maps Needed: Theatre of the mind for vivid storytelling!
- GM Friendly: Easy prep for epic adventures!
- Genre Mashup: Fantasy, Sci-Fi, or a wild mix?
- Flexible Play: One-shots or sprawling campaigns!
P.S. Love Rifts lore, but character creation takes forever!
P.P.S. DungeonWorld so far has checked these boxes, but I'm having a hard time getting player engagement. My table just isn't into it!