I've been working on setting for a campaign that I hope would be interesting and immersive enough for my experienced players, but easy enough to explain for new players. I finally decided on a parallel Earth setting, where the standard core races populate the lands and, with a few twists, more or less mirror real-world civilizations, so that the basic idea can be simplified to a short sentence, and get the full idea across.
The campaign takes place in the 15th Century, and the peoples of the 'Old World' have just discovered the 'New World.'
The major civilizations of the Old World are as follows:
I have some basic ideas about what I want, but I think having the input of others is always helpful. So if anyone has any thoughts, questions, suggestions, criticisms, or simple musings, I'd love to hear all of them.
The campaign takes place in the 15th Century, and the peoples of the 'Old World' have just discovered the 'New World.'
The major civilizations of the Old World are as follows:
- Gnomes cover most of western Europe, and are the most technologically advanced civilization, having harnessed the power of steam.
- Humans populate the area of Greece, with a Rome-like civilization.
- Dwarves control northern and northeastern Europe
- North Africa contains many loosely-affiliated tribes of Humans.
- In the far east, Elves have developed a civilization not unlike the standard RPG interpretation of an eastern culture; flavorful but not exactly historically accurate.
I have some basic ideas about what I want, but I think having the input of others is always helpful. So if anyone has any thoughts, questions, suggestions, criticisms, or simple musings, I'd love to hear all of them.