StealthyMark
First Post
Really nice summary
If two or three (EL 15) of these beasties catch an average party unprepared, they'll rip and Roar them to pieces! Tactics: Launch devastating sonic attack (3x12d6, avg. 126 dmg). This should either help overload Protection from Elements (sonic) or take out half of the party. Stay away, wait 1d4 rounds to roar again. Meanwhile ready sundering bite attacks against charging opponents. Or rip the weakest non-flying adventurer to pieces. Flee, if all foes are still protected against sonic damage or all have +5 weapons.
If your party is above average, simply add the half dragon (black or green) template. If you feel really evil, add the fiendish template.
A Large creature is supposed to have reach! No reach, no fun!Oh yeah, and it has no reach.
If two or three (EL 15) of these beasties catch an average party unprepared, they'll rip and Roar them to pieces! Tactics: Launch devastating sonic attack (3x12d6, avg. 126 dmg). This should either help overload Protection from Elements (sonic) or take out half of the party. Stay away, wait 1d4 rounds to roar again. Meanwhile ready sundering bite attacks against charging opponents. Or rip the weakest non-flying adventurer to pieces. Flee, if all foes are still protected against sonic damage or all have +5 weapons.
If your party is above average, simply add the half dragon (black or green) template. If you feel really evil, add the fiendish template.