So sorry if this post comes out messed up, I'm new here so give me some slack ok?
Anyway, we are starting our first pathfinder campaign in a couple weeks and I came up with a character idea finally.
I was thinking about playing a pacifist cleric. But I'm wondering what alignment would this be? I'm thinking about her having a personal philosophy much like this:
Evil is meant to be in the world, it will never end. I pity the people who end up being evil because they have to face guilt and hatred from others, this doesn't make evil ok, but it just IS. Good is easier for people to handle and is an easier path to take. Laws were created by man in order to measure actions on a scale of good-evil but laws don't always match what is morally right or wrong.
She wouldn't protest the use of violence on any side, but won't partake. She would be willing to heal the evil or good NPCs or PCs. She doesn't care that good or evil are in a balance or not.
So what does this sound like to you? Does it sound playable without being a pain the butt for the DM and the party?
This game is meant to convert a group we play D&D with into more RPers. As it stands there is NO RP in their games. It's ALL hack and slash. So I'm hoping if I take an ambitious role that they will open up too.
What do you think?
*And sorry this is long!*
Anyway, we are starting our first pathfinder campaign in a couple weeks and I came up with a character idea finally.
I was thinking about playing a pacifist cleric. But I'm wondering what alignment would this be? I'm thinking about her having a personal philosophy much like this:
Evil is meant to be in the world, it will never end. I pity the people who end up being evil because they have to face guilt and hatred from others, this doesn't make evil ok, but it just IS. Good is easier for people to handle and is an easier path to take. Laws were created by man in order to measure actions on a scale of good-evil but laws don't always match what is morally right or wrong.
She wouldn't protest the use of violence on any side, but won't partake. She would be willing to heal the evil or good NPCs or PCs. She doesn't care that good or evil are in a balance or not.
So what does this sound like to you? Does it sound playable without being a pain the butt for the DM and the party?
This game is meant to convert a group we play D&D with into more RPers. As it stands there is NO RP in their games. It's ALL hack and slash. So I'm hoping if I take an ambitious role that they will open up too.
What do you think?
*And sorry this is long!*