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John Reaves smart1/fast1

John Reaves
Human Male Fast Hero 1 / Smart Hero 1

Representing DrZombie


Strength 12 (+1)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 16 (+3)
Wisdom 10 (+0)
Charisma 10 (+0)
Size: Medium
Height: 6' 5"
Weight: 140 lb
Eyes: Green
Hair: Blond
Skin: Light

Talents:


Increased Speed
Savant -- repair


Total Hit Points: 9 (7 1st, 2 2nd)

Speed: 35 feet

Armor Class: 15 = 10 + 3 [class] +2 [dexterity]

Touch AC: 15
Flat-footed: 13
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +1 = 0 [base] +1 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +1 = 1 [base]
Attack (handheld): +1 = 0 [base] +1 [strength]
Attack (missile): +2 = 0 [base] +2 [dexterity]
Grapple check: +1 = 0 [base] +1 [strength]
Reputation: +1 = 1 [base]



Action points: 11 (lifetime)


Light load:43 lb. or less
Medium load:44-86 lb.
Heavy load:87-130 lb.
Lift over head:130 lb.
Lift off ground:260 lb
Push or drag:650 lb.


Military (starting occupation)


Navigate
Pilot


Feats:
Athletic
Simple Weapon Proficiency [free]
Gearhead
Personal Firearms Proficiency

Mutations:


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Balance Dex* 4 = +2 +2
Bluff Cha 0 = +0
Climb Str* 3 = +1 +2 [athletic]
Computer Use Int 9 = +3 +4 +2 [gearhead]
Concentration Con 1 = +1
Craft (Electronic) Int 5 = +3 +2
Craft (Mechanical) Int 6 = +3 +3
Craft (Structural) Int 3 = +3
Craft (Visual Art) Int 3 = +3
Craft (Writing) Int 3 = +3
Diplomacy Cha 0 = +0
Disable Device Int 8 = +3 +5
Disguise Cha 0 = +0
Drive Dex* 4 = +2 +2
Escape Artist Dex* 2 = +2
Forgery Int 3 = +3
Gamble Wis 0 = +0
Gather Information Cha 0 = +0
Hide Dex* 2 = +2
Intimidate Cha 0 = +0
Investigate Cha 5 = +0 +2
Jump Str* 3 = +1 +2 [speed 35]
Knowledge (earth & life sciences) Int 6 = +3 +3
Knowledge (history) Int 4 = +3 +1
Knowledge (physical sciences) Int 7 = +3 +4
Knowledge (tactics) Int 5 = +3 +2
Knowledge (technology) Int 7 = +3 +4
Listen Wis 0 = +0
Move Silently Dex* 2 = +2
Navigate Int 9 = +3 +5 +1 [Military]
Perform (Act) Cha 0 = +0
Perform (Dance) Cha 0 = +0
Perform (Keyboards) Cha 0 = +0
Perform (Percussion) Cha 0 = +0
Perform (Sing) Cha 0 = +0
Perform (Standup) Cha 0 = +0
Perform (String Inst.) Cha 0 = +0
Perform (Wind Inst.) Cha 0 = +0
Pilot Dex* 8 = +2 +5 +1 [Military]
Profession Wis 2 = +0 +2
Repair Int 11 = +3 +5 +2 [gearhead] +1 [savant]
Research Int 3 = +3
Ride Dex 2 = +2
Search Int 6 = +3 +3
Sense Motive Wis 0 = +0
Spot Wis 0 = +0
Survival Wis 0 = +0
Swim Str** 4 = +1 +1 +2 [athletic]
Treat Injury Wis 0 = +0


* = check penalty for wearing armor



Human


Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)


Class HP rolled
Level 1: Smart Hero 6
Level 2: Fast Hero 1



John Reaves's Equipment:

Wealth bonus +6
Microcomputer with several mass storage devices containing films, music, and pictures and history of earth. (basically everything he could get his hands on).


John Reaves's Languages:

English, French (Quebequois), danish and italian.

John Reaves's Allegiance(s):

Military

More about John Reaves:

Lt John Reaves of the Canadian spaceforce. He grew up at the westcoast of canada, and allways had a knack for ships and sailing. He was canadian champion open-sea sailing, first in the Optimist class, later moving on to laser-class and teaming up with his old mate in the 420. He went to OTC (Officers training Course) at the naval base in Vancouver, continuing his sailing career succesfully at the olympics in Flanders in 2020 with a silver medal. It was during his officer training that he fell in love with the 'big' sea, space. He worked hard, studying mechanics, electronics, and navigation and managed to enroll in the SpaceProgram. He worked on the HMDCS Hope as navigator and computer technician, and was one of the first to be reawakened by the computer.
Thanks to his Danish ancestry he's a tall, blond fellow, clean shaven with short-cropped hair. He has piercing green eyes and is content to let the others do the talking. He is precise and strict, favoring tight discipline and frowns on the gung-ho mentality of the armed forces. He doesn't like to boast or brag, and spends most of his evenings studying and working out at the gym.
 

Dr. Norman Xavier

Dr. Norman Xavier (CR 2) (1000 XP)
Male Human Smart 1/Charismatic 1
Medium Humanoid
Occupation Doctor (Earth and Life Sciences, Treat Injury)
AP 6
Init +1; Senses Listen +1, Spot +1
Languages English, Greek, Hebrew, Hindi, Italian, Japanese, Mandarin, Russian, Turkish
-----------------------------------------------------------------
Defense 11, touch 11, flat-footed 10; +1 Dex, +0 Class
HP 10 (2 HD)
Fort +1, Ref +2, Will +2
-----------------------------------------------------------------
Spd 30 ft.
Ranged -- or
Melee Unarmed +0 (1d3)
Base Atk +0; Grp +0
Special Qualities Linguist, Fast Talk
-----------------------------------------------------------------
Str 11 Dex 12 Con 11 Int 15 Wis 12 Cha 14
Feats Personal Firearm Proficiency, Simple Weapon Proficiency, Surgery
Skills Bluff +6, Computer Use +5, Craft (Chemical) +4, Craft (Pharmaceutical) +6, Diplomacy +4, Gather Information +3, Intimidate +3, Knowledge (Behavioural Sciences) +6, Knowledge (Earth and Life Sciences) +7, Knowledge (Physical Sciences) +5, Knowledge (Popular Culture) +4, Knowledge (Technology) +4, Knowledge (Theology and Philosophy) +5, Profession +5, Research +3, Speak Language (Greek), Speak Language (Hebrew), Speak Language (Hindi), Speak Language (Italian), Speak Language (Japanese), Speak Language (Mandarin), Speak Language (Russian), Speak Language (Turkish), Treat Injury +6
Possessions Uniform, Advanced Medkit, Compact Glow Lamp, Intellipicks, Compact Neural Scramber, Card Computer, Compact HUD w/Injury Tracking Software w/Integrated Compact Universal Communicator w/Integrated Display Contacts (Starting Wealth 15, Current 13)
Reputation 3
-----------------------------------------------------------------
Linguist Whenever Norman encounters a new language, either spoken or written, he can make an Intelligence check to determine if he can understand it. The check is made with a bonus equal to his Smart level + his Intelligence modifier. For a written language, the bonus applies to a Decipher Script check instead.
Fast Talk Norman applies his Charismatic level as a bonus on any Bluff, Diplomacy, or Gamble checks he makes while attempting to lie, cheat, or otherwise bend the truth.
 

Victor Bayne
Fast 1/Charismatic 1

Victor was always something of an adventurous soul. Growing up on a large ranch in Montana, the boy would often disappear for days, wondering the countryside and exploring things that were new to him. He learned many skills during his boyhood, though; shooting, riding, and other talents that he would find useful later in his life.

Although Victor attended four years of college at “Ole Miss”, he retained little of what he learned there. College was more of a social activity for Victor, who spent most of his time drinking, chasing girls and playing sports (his athletic talent landed him a spot as starting receiver for the Rebels). Despite this, he still graduated with a Bachelor’s of Science Communications.

After graduation, Victor applied to become an FBI agent. Accepted into the academy, Victor easily passed all of the rigorous physical and mental testing. After graduating from the academy, Victor became a field agent, and shortly therafter was put into a new program offering cybernetic augmentation.

Unfortunately, the war and the subsequent Gaea project occured shortly after Victor's first major cybernetic augmentation. He has no idea why he was chosen to be evacuated on the UECS Gaea, but the opportunity to explore space was beyond anything the young man could have hoped. He accepted the invitation, and

At 6’2” tall and a lean 190 lbs, Victor is athletic and tone, being in overall excellent shape. He is a handsome man with stylish blonde hair, a good smile and deep green eyes. He takes pride in his appearance, and is a stickler about hygiene and working out. Victor is usually clean-shaven and well-groomed. He is 25 years of age.


Fast 1/Charismatic 1
Occupation: Adventurer

Str 12 +1 (4 points)
Dex 14 +2 (6 points)
Con 14 +2 (6 points)
Int 14 +2 (6 points)
Wis 08 -1 (0 points)
Cha 14 +2 (6 points)

Hit Points: 18
MDT: 14
Defense: 23 (10 base + 3 class + 2 dexterity + 8 armor)
Saves
--Fort +3 (1 base + 2 con)
--Ref +3 (1 base + 2 dex)
--Wil +0 (1 base -1 wis)

Speed: 30ft

BAB: +0
--Ranged: +2
--Melee: +1

Initiative: +2

Skills
--Balance +6 (4 ranks, +2 dex)
--Bluff +6 (4 ranks, +2 cha)
--Computer Use +4 (2 cc ranks, +2 int)
--Diplomacy +6 (4 ranks, +2 cha)
--Drive +4 (2 ranks, +2 dex)
--Escape Artist +4 (2 ranks, +2 dex)
--Hide +5 (3 ranks, +2 dex)
--Move Silently +5 (3 ranks, +2 dex)
--Pilot +4 (2 ranks, +2 dex)
--Profession +0 (1 rank, -1 wis)
--Spot* +2 (3 ranks, -1 wis)
--Surivival* +2 (3 ranks, -1 wis)
--Tumble +4 (2 ranks, +2 dex)


Languages
--English


Feats
--Personal Firearms Proficiency*
--Simple Weapons Proficiency
--Fast Plus (Uncanny Dodge 1, Uncanny Dodge 2)
--Point Blank Shot


Talents
--Evasion
--Fast Talker
--Uncanny Dodge 1 (Fast Plus)
--Uncanny Dodge 2 (Fast Plus)


* Occupation Skill/Feat



Current Wealth: 0
--(Starting wealth 4+ 1 occupation = 5)
--(Level 2 wealth check vrs DC5: 4)
--(Wealth decrease for SCBA: 11


Cybernetics
--Subcutaneous Body Armor, Heavy


Equipment
--Day pack
--Duct Tape
--First Aid Kit
--Compass
--Chemical Light Sticks (10)
--Flashlight, standard
--Universal Communicator
--Violet Rations (20)
--GalPos Device
 
Last edited:

Ruben Molina
Smart 1/Charismatic 1
Occupation: Technician.


Str 08 -1
Dex 14 +2
Con 14 +2
Int 16 +2
Wis 08 -1
Cha 14 +2

Hit Points: 12
MDT: 14
Defense: 15 (10 base + 0 class + 2 dexterity + 3 armor)
Saves
--Fort +3 (1 base + 2 con)
--Ref +3 (1 base + 2 dex)
--Wil +0 (1 base -1 wis)

Speed: 30ft

BAB: +0
--Ranged: +2
--Melee: -1
Initiative: +2

Skills

--Bluff +7 (5 ranks, +2 cha)
--Diplomacy +7 (5 ranks, +2 cha)
--Persuade +7 (5 ranks, +2 cha)
--Computer use +8 (5 ranks, +3 int)
--Demolitions +8 (5 ranks, +3 int)
--Disable device +8 (5 ranks, +3 int)
--Repair +9 (5 ranks,+1 occu, +3 int)
--Research +9 (5 ranks,+1 occu, +3 int)
--Profession +2 (3 rank, -1 wis)
--Gather information +7 (5 ranks, +2 cha)
--Craft (mechanics) +8 (5 ranks,+1 occu, +3 int)
--Desguise +7 (5 ranks, +2 cha)


Languages
--Spanish, English, German

Feats
--Personal Firearms Proficiency
--Simple Weapons Proficiency
--Armor (light) proficiency

Talents
--Exploit weakness
--charm


Equipment
--Day pack
--Duct Tape
--First Aid Kit
--Mechanic tools
--Disguise kit, morphic
--Compass
--Chemical Light Sticks (10)
--Flashlight, standard
--Universal Communicator
--Violet Rations (20)
--GalPos Device
--Light combat armor


Ruben, born in what once was Spain, was known for his skills in mechanics, but it was due more to his charming personality more than for his actual proficiency. He was also know as a Don Juan with ladies, but such skills weren't the ones that he used to scape from Earth, frozen like food in a flying refrigerator.
He offered volunteer for the huge proyect, of colonizing new worlds. The last thing he saw before been frozen, was the breasts of the female technician that closed the glass door of the cryogenic unit.
 

[sblock]
Zé Antonio Costa (CR 2) (1000 XP)[/color]
Male human Smart 1/Fast 1
Medium humanoid
Occupation Technician
+3 wealth; research, knowledge (technology) and Craft (electronic) are permanent class skills. If already a class skill, +1 competence bonus
AP 6
Init +2; Senses Listen +0, Spot +0
Languages Portuguese, Spanish, English, French
-----------------------------------------------------------------
Defense 24, touch 15, flat-footed 19; evasion
defense: +2 Dex, +3 Class, +8 natural (cybernetics), +1 equipment(survival suit)
hp 18 (2 HD)
lvlv 1: 8 (max+2con), lvl2: 10 (8+2con)

Fort +2, Ref +3, Wil +1
-----------------------------------------------------------------
Spd 30 ft.
Ranged TBD or
Melee unarmed 1d3
Base Atk +0; Grp +0
Special Attacks Trick
-----------------------------------------------------------------
Abilities Str 10, Dex 14, Con 14, Int 16, Wis 10, Cha 10
Feats Personal firearms proficiency, Smart plus (research (craft(electronics) & trick), simple weapons proficiency
Skills
(Skill points: 48 S + 8F)
Computer Use: +6
S [4 ranks +2 int + synergy]
Craft (electronic): +9
*S [5 ranks +2 int + synergy +1 competence +1 savant]
Craft (mechanical): +7
SF [5 ranks +2 int + synergy]
Craft (structural): +6
S [4 ranks +2 int + synergy]

Craft (chemical): +6
S [4 ranks +2 int + synergy]
Decipher Script: +5
S [3 ranks +2 int + synergy]
Demolitions: +6
S [4 ranks +2 int + synergy]
Disable Device: +6, +26 w. intellipicks
S [4 ranks +2 int + synergy]

Knowledge (technology): +8
*S [5 ranks +2 int + synergy +1 competence]
Knowledge (phys science): +6
S [4 ranks +2 int + synergy]
Repair: +8
S [4 ranks +2 int + 2 synergy]
Research: +9
*,S [5 ranks +2 int + 0 synergy when using a computer +1 competence +1 savant]
Profession: +5
F [5 ranks +0 wis]
*permanent class skill from occupation
S: Smart hero skill
F: Fast hero skill
[sblock=Possessions]

Note: I assumed that compact= 1/2 weight, minituarized= 1/4 weight, except if item becomes diminutive, which I assumed weight= 0
information age gear: IA (-3 DC)
fusion age hear: FA
Also, I assumed that Zé had enough time to purchase all items, and tool 20 on all checks to purchase equipment
Finally, all equipment was purchased in the order shown

Initial wealth (level 1): 11 (+7 starting (see progression) +3 occupation +1 ranks in profession

Portable glow lamp, minituarized, self repairing [IA] (DC=4-3+3+6); hindden in belt (front)
Puritizer, minituarized [IA] (DC=9-3+3); hindden in belt (left side)
Soother pulse (DC=14-3) [IA] (diminutive); hindden in belt (right side)

laser tripwires, self repairing [IA] (5X) (DC=5-3+6) (diminutive); hindden in belt (back)
Explorer outfit, self repairing with small backpack[IA] (DC=6-3+6); worn Wt= 2lb


Duracable [IA] (DC=4-3); in backpack, wt=3lb
Grappler tags, minituarized, self repairing [IA] (5x) (DC=5-3+3); hidden in shoulder belt (front)

Nanobeacons (5x) [IA] (DC=8-3); hidden in shoulder belt (top)


Medkit, Fast-Use, minituarized
Flash seal, minituarized
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