Hussar said:I hear you on the Dragon side of things which has been extremely disappointing.
But the Dungeon side? Jeez, what's the problem? You got a triple sized module from Ari right out of the chute. You got four or five more solid modules on top. We've got three more coming. Heck, by the time 4e rolls out, you'll have enough free modules, high quality free modules at that, to run a 3e campaign for the next year or two.
Dungeon has been rock solid since the move over. Dragon... not so much. Very sparse.
Drkfathr1 said:I think that sums up the issues with the DDI that many have.
I wish someone from WOTC would address these concerns, especially the dribble of content and missed deadlines.
WotC_ScottR said:I would also like to add: Did the analysis look at all the content provided?
For example: Are we delivering more or less total content as a whole (factoring articles, staff blogs, podcasts, videos etc across the multiple vehicles of Dragon, Dungeon, the free site)?
Are the e-mags delivering more or less monthly content than their print counterparts?
I don't know the answers but it sure would be interesting to see. It could be the OPs claims are true and content has fallen off but I suspect this is not the case based on how much I perceive we are putting out. But we may very well be creating the perception that we are putting out less content because it is coming in different forms (podcast vs article), it is coming out in chunks (3 articles a week vs a whole month of articles), and it is scattered over many locales (Dragon, Dungeon, free site, bloggs etc).
Food for thought.
Strange, the words "Managing Expectations" have been hanging around in my head for some time now...Devyn said:In early January ScottR finally responded to an irate gamer over on the WotC boards who was complaining about that very thing. His response was very interesting
When challenged about the lack of content in in the mags and the missed deadlines his response was to link total content from all blogs, podcasts etc etc as part of the information available to players and as such he felt that the "lack of content" claims were probably not valid. He also stated in an earlier post that Chris T had indicated only 2 deadlines had been missed.
Whether you buy into his responses or not, what does seem clear is that many customers have a perception that WotC is failing to meet their expectations for content in the DDI, while WotC seems to feel its doing a good job. I admit that this is a "perception" issue and as such can be difficult to qualify. But I believe it does illustrate WotC's difficulty in managing customer expectations, which is very much a part of their marketing plan.
Just some food for thought.
ps If you are interested in reading the particular thread that contained a very detailed listing of the missed deadlines and less than "expected" content, you can find it here .
Zaruthustran said:I don't think there's any big idea behind the shutdown of the print magazines other than simple dollars and cents. WotC felt they could make more money by putting that content online, than by putting it in a magazine.
Makes sense to me. Say Dragon prints 100,000 copies of any issue, and sends it out to stores and subscribers (note: made-up figure). Any content produced in that magazine could be seen by 100,000 people, max. Sure, a few could share copies or whatnot, but realistically the max is about 100,000 people: one person for every copy of the magazine. Even if every single copy is bought and read cover to cover, it's just 100,000.
Compare to the Internet, where the max potential audience is: every English-speaking person who is connected to the Internet. And hey, if it turns out 200,000 people want that content, no problem--they can have it. No need for a costly new print run. Just go to the site. And if it turns out only 10,000 people want that content, no big deal. It's not like you just wasted money printing and shipping 90,000 unsold physical copies.
If the purpose of that content is to stimulate discussion & play of D&D (and generate sales for D&D books), then online is simply better. There's no comparison. Even if the site makes zero direct income and operates entirely in the red, it's still better than the small positive income from magazine sales because WotC can consider the whole thing a marketing expense; I bet the positive income from increased book sales will far overcome the costs of the site, and far exceed the print income.
I imagine this is what they want:
Player: "Hey, Bob User at Enworld is talking about trolls and linked to a new Ecology article on dragon online. Click. Huh, interesting. Hey, a banner ad for WotC's new book. Click. Ooo, the description of this books sounds cool, I'm going to buy it. Click. Yay it'll be at my house tomorrow."
If you're reading that same article on a printed page, in a magazine, while in the bathroom, and see that same ad in the margin, well--so what? You can't click on it. There's no potential of WotC generating a sale from that ad 30 seconds after you see it. Sure, you may vaguely remember that ad two weeks later when you're in the bookstore, but... not likely.
Anyway, I've heard complaints about the shutdown and all kinds of conspiracy theories, but it seems like a fairly straightforward business decision to me.
-z