”It’s low scores that make a character interesting.”
I’ve read and heard comments like this for years. One of the Players in my current group has said this several times. It’s supposedly one of the benefits of random rolling for ability scores.
I wonder, though, if a low score makes a character more interesting or more fun to play, why don’t the believers willingly drop one of their PC’s attributes to something low? I’ve told more than one Player through the years that I’m fine with them dropping a score if they feel it will make their character more fun for them, however, no one has ever taken me up on that offer.
Well, that is, they’ve never been willing to lower a score without wanting some other benefit to compensate for the weakness.
So, if you are one of those Players who think a low attribute is more fun or more interesting, have you ever willingly taken a weak attribute when you didn’t have to? Without some balancing benefit?
For me, I’m willing to admit that it’s the high attributes that make a character more fun and interesting for me. A fighter with 20 Strength, a wizard with 20 Intelligence, a rogue with 20 Dexterity gives me more fun than a fighter with 3 Wisdom, a wizard with 3 Strength, or a rogue with 3 Charisma.
Bullgrit
A PC with lower stats isn't inherently more interesting, but IMHO, it IS generally more of a challenge to a roleplayer*, and that can lead to more interesting PCs. They add definition and depth. They can set him apart from the other supermen in the party. They can humanize.
Consider, Superman (esp. the one of the 1980s) as a virtual god among mortals...potentially a yawner of a character if nobody could oppose him. But he was still interesting because something that is harmless to us- kryptonite- is lethal to him. Ditto Green Lantern- capable of nearly anything, but unable to directly confront anything colored yellow.
Tony Stark is Iron Man- how cool is THAT!?!- but what sets him apart from most other characters is his alcoholism- something that nearly cost him everything...including his heroic identity.
In an AD&D campaign, I once made a deal to run
Bear: a fighter with max physical stats and all mental stats at 6. I've told his story more than once on these boards. He's one of the most memorable PCs I ever ran.
Johnny Bones was a 3Ed Ftr/Th with 15s in Str & Dex, 13 Con, Int 10, Wis8, Cha 6. Those stats were generated by 4d6 drop lowest, and placed in order rolled. The DM offered to let me re-roll the Wis & Cha stats- I refused. Again, he became one of the more interesting PCs I've run in the past 10 years.
* I'm not saying one who only plays paragons & demigods is an inferior roleplayer. I'm just saying its a lot easier for most people to role-play someone better at something- or
everything- than they are, mainly because
we spend more time fantasizing about that possibility. Rarely, if ever, do we wonder about what its like to be weaker, dumber, or less charismatic than ourselves.