Sacrosanct
Legend
I'm trying to think of a humanoid I found more disappointing than the ogre and I can't think of one. It's the poster child for a boring bag of hit points. Ogres should be terrifying for a low level party and they just aren't..
If a low level PC isn't scared of a creature that can kill him or her in one hit, then they aren't a very bright PC.
But let's look at the ogre. Two primary observations:
1) Not all monsters need to have kool powerz. That's a fallacy. There are hundreds of monsters to choose from. Ogres fit a purpose.
2) even if you take #1 away, let's look at what it says for an ogre. No offense to the OP, but in threads like this, it's almost always ignored about what the actual flavor text is and how it impacts the game. That text is there for a reason, and monsters are much more than just a statblock. So what does the text say: "Whenever possible, ogres gang up with other monsters to bully or prey on creatures weaker than themselves. They associate freely with...." This is very important, because it means that the party probably isn't just fighting an ogre, but fighting other creatures along with it. "Whenever possible" is strong language. It's not "occasionally" or "sometimes".