I've got some players who rely a little too much on pets to take all of their damage for them. I thought a little area effect damage might shake them up a bit, but I don't want to lob fireballs at them, just shake them up a little.
So, what I need are some weak area-effect options that can do roughly 10 points or so of damage, primarily from spells or monster special abilities. Burning hands springs to mind. Any thoughts?
So, what I need are some weak area-effect options that can do roughly 10 points or so of damage, primarily from spells or monster special abilities. Burning hands springs to mind. Any thoughts?