• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Coils of Flame

"I got this." Arianna starts floating forward and rising off of the ground so that she is about five feet above when she gets to the edge of the bubbling mud flow.
[sblock=actions]swift: Arcane Strike
move: move flying to 11AA, 5' off ground.
Ready: claw anything hostile that pops up within 5' reach [/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +9, Sense Motive +6, Stealth -1, Low Light Vision
Base HP 64/0, AC 14, 13 T, 13 FF, Init +2
Current HP: 64, Current AC: 18
CMB +4, CMD 16, Fort +7, Reflex +5, Will +10 . . Move 15'
MW Long Spear +5, d8 with 10' reach
MW DW Spear Gun +7, d8
Dagger +4, d4 or thrown +6, d4

Active Enhancements: -
In hand: none


Consumables: 15 spear gun bolts, 20 cold iron bolts, 10 days rations,
. . .... . . . . . . . 1 potions of Cure Light Wounds, (in scarf)
. . .... . . . . . . . 1 potions of Enlarge Person, Ant Haul, Summon Eidolon, Spider Climb (in scarf)
. . .... . . . . . . . 1 vial of anti-toxin, 1 holy water (in scarf)
. . .... . . . . . . . 1 potion of Cure Light Wounds (crutch)
. . .... . . . . . . . 1 potion of Lesser Restoration, 1 vial of anti-toxin (in backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (43 charges)
.......................1 wand of Cure Light Wounds (
41 charges)

Summon Monster III: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance, Breeze
. Orisons: unlimited Stabilize, Detect Poison, Purify Food/Drink
1st Level: 5/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield, Enlarge Person, Feather Fall, Life Conduit
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
2nd level: 4/day, 1 used Haste, Lesser Evolution Surge, See Invisibility, Resist Energy
Lesser Rod of Extend: 3 charges/day, 3 used
Ring of ForceFangs: 0/9 charges currently
Channel Positive Energy:
7/day, 1 used, 1d6 healing
Free Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +17, Sense Motive +6, Stealth +2, 60' Darkvision and Low Light Vision, Invisible and Ethereal
Base HP 64 Real / 52 Temp, AC 26, 12 T, 24 FF, Init +2, Resists: Fire 10
Current HP: 64/52, Current AC: 26
CMB +9, CMD 21, Fort +9, Reflex +7, Will +12. . Move 50' with Longstrider, Fly 40' Perfect, fly skill +17

Claw/Claw/Claw/Claw +9+1, d6+4+2 Arcane Strike + 1d6 shock +1 Greater Magic Fang
MW Longspear +10, d8+6+2 Arcane Strike with 10' reach
MW Darkwood Speargun +8, d8+2 Arcane Strike
Dagger +9, d4+4 or thrown +7, d4+4+2 Arcane Strike
Jolt +7, d3, RTA spell

Active Enhancements: Evasion, Extended Mage Armor (5.7 of 12 hours), Extended Greater Magic Fang (13.7 hours), Extended Longstrider (1.7 hours), See Invisibility (43 minutes)
In hand: claw/claw/claw/claw
Conditions: AC 26[/sblock]
Arianna_merged_headshot.png

....Arianna
 

log in or register to remove this ad

The entire floor of this room is covered in thick mud that bubbles and roils. There seem to be two sources, holes in the floor from which the mud is oozing upwards. From what Arianna can see of the mud around the holes it seems to be three or four inches deep.

[sblock=Combat!]
Code:
[U]Combatant         AC/ T/FF     HP Taken    Action          Condition[/U]
Heinrich          14/12/12      --/ 26     
Ellamin           19/13/18      --/ 51     
Drevezh'Korol     22/12/20      --/ 56                     
Anaerion          17/11/16      --/ 58     
Arianna           28/12/26      --/ 55                     
Elenka            16/12/14      --/ 51
[/sblock]

[sblock=Map]
CoilsofFlame_zps0957b864.jpg

[/sblock]
 




Drevezh'korol moves down the slope after Arianna. "Any hazards beyond boiling mud?" quips the eidolon. Turning serious he questions the mer-dermon, "Do you think we can wade through? Or will we need to find another way over?" He examines the walls next to the mud pit.

[sblock=OOC/Actions]Drev: Move to follow Arianna.
Elenka: Move forward when those ahead do so.[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 8
Initiative: +2 Perception: +10

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 66 Current: 66
CMB: +7 CMD: 19 Fort: +3 Ref: +4 Will: +8

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 4/5 remaining.
  • 3rd level: 1/3 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 8/8 rounds remaining
Maker's Call (Transposition) 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 20 (12 touch; 18 flat-footed) Current AC: 22/12/20 (Ablative Barrier)
HP: 56 Current: 56 [10 NL]
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam (x2) +15 (2d6+8 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 25/35 pts., 7/7 hours)
Wearing: longarm bracers 2/3 remaining[/sblock]
 



"Ach! I vish I vould haf memorized mage hand. Could haf taken stick and measure depth of mud. *sigh"
 

"Nothing so far other than mud. It looks shallow, but is as clear as mud. Let me see."

Arianna drifts further into the chamber so she can see around the wall's edge to the north. Drawing her spear as she moves, once out in the middle, she slowly lowers it point first into the mud to check the depth.
[sblock=actions]move to AD10, drawing spear on the way, Free: look north for trouble Perception (1d20+17=18), Std: check depth.[/sblock]
 

Into the Woods

Remove ads

Top