Satin Knights
First Post
Kalgor swings his unfinished handbo at the hapless orc, cracking it a good one.
[sblock=Umm....]Fixed by GM: Gragnor was fighting defensively this round since post 41, so he would have been AC 18, which means the orc missed him with his 16. Since the orc wouldn't have left victoriously and would still be at D2, Gragnor is attacking back. It is interesting the die roller doesn't have a d3. The claw damage is 3.[/sblock]
Switching to full out attack mode (AC16), Gragnor bites the orc in the leg, and his right claw slashes open it's thigh, while the left misses wildly.
[sblock=Combat Status]Fixed by GM: I think Orc3 should be at D2 and -4hp, Orc1 at -13hp if it was slip in grease, readied action, stand, AoO, or just -5hp if it was slip, stand, AoO and Ready trigger simultaneously. Orc1 would be the one staggered and dying. Gragnor at full health, and how ever it sorts out, Ioseph is up now.[/sblock]
[sblock=Umm....]Fixed by GM: Gragnor was fighting defensively this round since post 41, so he would have been AC 18, which means the orc missed him with his 16. Since the orc wouldn't have left victoriously and would still be at D2, Gragnor is attacking back. It is interesting the die roller doesn't have a d3. The claw damage is 3.[/sblock]
Switching to full out attack mode (AC16), Gragnor bites the orc in the leg, and his right claw slashes open it's thigh, while the left misses wildly.
[sblock=Combat Status]Fixed by GM: I think Orc3 should be at D2 and -4hp, Orc1 at -13hp if it was slip in grease, readied action, stand, AoO, or just -5hp if it was slip, stand, AoO and Ready trigger simultaneously. Orc1 would be the one staggered and dying. Gragnor at full health, and how ever it sorts out, Ioseph is up now.[/sblock]
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