• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Crypt of the Everflame (01)

With Anaerion's warning and Kalgor's confirmation, Gragnor zips away from the smoky room as fast as his four legs can carry him. The rest of you follow in short order, stopping only when your frequent glances behind tell you that the Shadow is not following.

You find yourselves back at the intersection just north of the stuck door (from beyond which comes the wailing).
 

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"That thing was sucking the life out of me. I feel so weak. If it takes magic damage to kill it, my new book has nothing that is going to work. Not that I have it all figured out yet. Maybe we should rest outside and try again tomorrow?"
 




"I vote for sleeping outside. If that thing comes around the corner while we are in a neighboring room, or it comes through the walls, we will still have no defense or offense against it. I tell you its that curse! The setup crew must have awoken the curse!"
 


"Jocyn mentioned it I believe. Not to remove the artifacts of the tomb from it. They carried some sort of curse. It seems this might be a manifestation of said curse." Anerion explains to Ravenath. With a shrug he says "I do agree though of sleeping outside. We have not found a place isolated enough to spend the night at. However, that shadow should have caught up to us. It should be able to pass through walls... " Anaerion does look around nervously, looking for something that might be off

[sblock]Someone cast daylight right? Just making sure. [/sblock]
 



Into the Woods

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