[LPF] Darkness Rising

[sblock=OOC] Should I put game on hold till lvl ups are done or is everyone read to advance.

BTW I think everyone missed the "As the group moves through the darkening woods" camp is not set just yet ;)[/sblock]
 

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[sblock=OOC]If this is all a lead up to a combat then I think we might want to wait until Tyrien gets readjusted. As for the premature roleplaying, just consider us overly anxious to get to the party interaction bits. Plus, I think we lost some perception and initiative rolls with the lost dice roller.[/sblock]
 


[sblock=Larissa rolls]
Good to be back!

Perception: <a href="http://invisiblecastle.com/roller/view/3819112/">Larissa Perception roll (1d20+2=19)</a>
Initiative: <a href="http://invisiblecastle.com/roller/view/3819113/">Larissa Initiative (1d20=6)</a>
[/sblock]
 

Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien looks around. "What was that?"

Perception (1d20+14=20)
[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +7 Perception: +14 (low-light vision)
AC: 23 (18 flat-footed, 16 Touch)
HP: 56 Current: 56
CMB: +8 CMD: 24(19ff) Fort: +6 Reflex: +10 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 1/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
OOC: I redid her level-up, sorry for the extra delay.
 

[sblock=Tonris Rolls]Perception 1d20-1 (Result: 4)[/sblock]

OOC: EDIT: Due to the problems this site encountered with regards to the malware issue, I was unable to apply the DM Credit prior to now. I am going to go ahead and apply that DM Credit and level Tonris up to level 6. I mainly want to do this because I want to give him the sleep hex which would be incredibly useful in future encounters. If you do not wish to use the updated character information please let me know. I will not update his mini stats until he has been approved for 6th level just so we still have his 5th level stats laying around somewhere.
 
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[sblock=OOC]You will have to use your older stats till your level ups are approved. But if that is done during the game they will be avaiable right away and will make for great "power up" posts. [/sblock]

"What was that?" Tyrien asks noticing movement by one of the bigger trees.

Father Renios looks in the direction and gasps in surprise. "Dark folk! It's a stalker!"

[sblock=Combat]
Percep/Stealth Father R/Monster
Agno auto success to Percep check

Surprise Round (in INIT order)
Agno - 23
Tyrien - 17
Larissa - 6
Father Renios - 4

Tonris is surprised and I need an INIT when you have the time for both you and the familiar.[/sblock]
 

Attachments

  • DR stalker surprise.jpg
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Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien was quick to react and steps to her left. She has a pair of arcane energy infused arrows nocked and ready to fire.

"What is a stalker? What is it going to do to us."

[sblock=Actions]5ft step to J4, Active Arcane Strike
Ready Ranged Attack if creature breaks cover and gets within 30ft: Many Shot Arrows (PBS, Deadly Aim) (1d20+14=30, 1d8+12=19, 1d8+12=20)
If creature only breaks cover and appears it will not get closer, fire anyway and subtract PBS +1 from Attack and Damages.
[/sblock][sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +7 Perception: +14 (low-light vision)
AC: 23 (18 flat-footed, 16 Touch)
HP: 56 Current: 56
CMB: +8 CMD: 24(19ff) Fort: +6 Reflex: +10 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

Larissa wastes no time, drawing her sword and charging toward the creature

[sblock=ooc]Double-move to H10[/sblock]



[sblock=Larissa stat block]
Larissa
Initiative: +0
AC: 21 (21 flat-footed, 10 Touch)
HP: 53 Current: 53
CMB: +7 CMD: 17
Fort: +9 Reflex: +2 Will: +7
PER Roll: +2
Current Weapon in Hand: Greatsword

Weapons:
+1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]
Damage: 2d6+4, Crit: 19-20/x2,
Special: pommel is hollow, contains scripture
Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]
Damage: 2d6+10, Crit: 19-20/x2,

Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]
Damage: 1d8+3, Crit: 20/x2, 20' Range incr.
Special: successful strike fouls a shield

Spells prepared:
0 Level (4) Level 01 (4+1) Level 02 (3+1)
* Detect Magic * Bless * Bull's Strength
* Read Magic * Protection from Evil * Bull's Strength
* Light * Detect Evil * Protection from Evil, Communal
* Guidance * Divine Favor * D: Bless Weapon
* D: Shield of Faith

Channeling at current level: Channel 2d6,
DC 16 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for
Undead to Save. 5x/day, Selective (skip up to 2 targets)


Weapons:
+1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]
Damage: 2d6+4, Crit: 19-20/x2,
Special: pommel is hollow, contains scripture
Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]
Damage: 2d6+10, Crit: 19-20/x2,

Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]
Damage: 1d8+3, Crit: 20/x2, 20' Range incr.
Special: successful strike fouls a shield

[/sblock]
 

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