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[LPF] Evil Unto Evil

Eanos Setirav, human inquisitor

"Right 'nough, Harry," Eanos agrees as Harry points out others are likely to have noticed a resemblance if it exists. "Just been a long day. You're right; we'll sleep on it and tackle more in the morning. Thanks much."

the next morning

While his mind still wrestled with the mystery, Eanos' body was renewed with the rest, and after a brief, whispered set of prayers when he rose, he assured the others that his Lady had once again granted him her secrets for the day.

The archer thanked the young woman for the meal, eating heartily after yesterday's exercise.

Before leaving the hut, he begged a piece of paper and pen from Heinrich, using it to sketch out the maker's mark from the earring, bidding the wizard hold the earring out of sight against need, and stuffed the paper with the mark into his own belt pouch.

"Thanks on both scores," Eanos tells Gemma as she relates her taking care of both resupplies and handling Sugar Sweet.

"You've done us several favors, Gemma. You ever have need, yourself, you send word, yes?" the inquisitor adds. "For now, once we've got our sharp pointies, we'll take ourselves back uptown, leave the trouble away from here."

[sblock=ooc]I won't advance in case the others had any last minute questions for Gemma, but Eanos' intention once they're stocked back up arrow-wise was to have Harry lead them to whatever part of town might house the jewelers so they can start asking about the makers' mark. As above, he's planning to show them a drawing of it first[/sblock]

[sblock=mini-stats]
EanosHead_zps0dbe2e86.jpg
Eanos Setirav

Initiative: +8
AC: 23 (26 w/ SoF, 25 w/Prot Evil)
HP:68 Current: 68
Senses: Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26
CMB: +6 CMD: 21 Fort: +7 (+9 w/ purity, +10 w/ Prot evil)
Reflex: +9 (+10 w/ purity, +11 w/ Prot evil)
Will: +11 (+13 w/ purity, +14 w/ Prot evil)
***-4 saves vs odor based effects w/ Bloodhound

Conditions: None


In Hand: Bow


Common Attacks:

+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6 damage when using Bane ability

* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-2 attack, +4 damage)
^ Crit range increased via Bracer's of Falcon's Aim
Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.


Arrows: 31/31
Blunt Arrows: 16/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 22/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 10/10 remaining

Used: none

Judgement (2 choice per): 3/3 Remaining
Determination: 4/4 remaining
Silver Tongued Haggler: 6/6 remaining
Bane: 9/9 rounds remaining
Discern Lies (DC 17): 9/9 rounds remaining
Dimensional Hop: 90'/90' feet remaining
Spells: Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (6/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (5/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer

* Stealth bonus not stackable with ioun stone

Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]
 

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Heinrich's mind dreams on many different directions as he on a subconscious level tries to make sense of the different pieces to this puzzle.

He wakes, his mind refreshed. He goes through his mental exorcises and turns to studying spells.

When he is finished eating he mumbles something about 10,000 puzzle pieces all of the same color - Black. He hides the earring on his person, Then when he hears of the deadly halfling woman, Sugar Sweet, being turned away he allows himself a quick smile.

[sblock=stat block] Init +2, Perception +10 Move 30'

AC: 12[base]; 14 [w/ shield spell]; 16 [w/ Ablative Barrier spell]; 18 [w/ shield and abl barr]
touch: 12; Flat Foot: 10 [shield or ablative barrier may apply]


AC: 16 touch: 16; Flat Foot: 10 cat's grace and shield

HP: 38/38 Fort: +5, Reflex +7, Will +9, BAB +4, CMB +4, CMD 16

Consumables: Wand of CLW [cl1] 50/50 charges; Wand of Magic Missiles [CL1] 45/50 charges
oil x 6 pints; sun rods x 6; Alchemist fire x 1; Scroll [stone shape cl 7]
In hand: Dagger
Effects:
light source: Lamp, common; cantrip: light [dur: 90 mins]
Per day use abilities:
Fire jet DC 21 [Used: 0/8]

Dancing flame [used 0/4]
[/sblock]

[sblock=Wizard Spells prepared]
0 Level * acid splash * Detect Magic * Light * Resistance

level 1: * comp lang * Burning Hands(ev,E,*) * ear pierce scream * Feather fall * magic missile
*magic missile * Shield
pearl of power lv 1: Shield
pearl of power lv 1: Magic missile
pearl of power lv 1: Magic Missile


level 2: * Cat's grace * See invisibility * Flaming Sphere [ev,E] * Resist Energy [E] * Scorching Ray [ev, E]
* Levitate
pearl of power lv 2: Cat's grace
pearl of power lv 2: scorching ray (ev,E)

level 3: * Fire ball (**,ev,E) * Dispel Magic * Haste * ablative barrier * lightning bolt
pearl of power lv 3: ablative barrier

level 4: * summon monster 4 (E)* Stone Skin * stone skin * Detonate * Black Tentecles

level 5: * lightning arc * wall of force * Elemental body [E] * Teleport

Legend:
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
[/sblock]
 
Last edited:

Tyrien, Half-elven Archeress

Tyrien2Avatar_zps9be57a6a.jpg

Tyrien restocked her arrows and broke her fast, thanking the old fisherwoman for her proactive thinking and helpfulness. She was not terribly concerned about Sugar Sweet checking up on them. While she waited for the others to finish the drawing she cared for her bows and thought about what might eventually happen.

She murmured to the other two, “At some point, we might have to deal with that little bitch. Considering whom we are dealing with, the likelihood of everything ending on the up and up is probably very low.”

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +9 Perception: +19 (low-light vision)
AC: 24 (18 flat-footed, 18 Touch)
HP: 72 Current: 72
CMB: +10 CMD: 29(22ff) Fort: +8 Reflex: +14 Will: +7
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-3Att/+6dmg), Many Shot, Snap Shot, Jingasa Luck (1xday, Immediate neg Critical/Sneak Attack), Combat Reflexes(8 AoO)
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation, Know Direction)
1st Level 3/3 (Cure Light Wounds, Timely Inspiration, Chord of Shards)[/sblock] [sblock=OOC]Resting overnight alone brings Tyrien back to full HP.
[/sblock]
 


[sblock=ooc]No further questions from Eanos that I have. He doesn't want to name drop the dead Don to Gemma, since they've been keeping that close the vest, so as far as I know, yeah, we're looking for a jeweler to try to identify the maker's mark[/sblock]
 

[sblock=ooc]No further questions from Eanos that I have. He doesn't want to name drop the dead Don to Gemma, since they've been keeping that close the vest, so as far as I know, yeah, we're looking for a jeweler to try to identify the maker's mark[/sblock]

what he said.
 


Gemma bids you farewell and good luck, and Harry leads you toward what passes for the merchant district in Gandling. Outside a grubby-looking storefront, he scratches behind his ear. "I'm afraid there's no jewelers here, nor any craftsmen, really. Generally speaking, there's little call for expensive goods, except as pleases the higher-up members of the Syndicate and the Crew. And if one of them wants something, they generally import it from Venza. And the man who does the lion's share of the importing is Mr. Wiste." He gestures to the store, which bears a sign reading Wiſte's Emporium - Fyne Goodes for ye Diſcernying Cuſtommer.

Harry continues. "I understand that Mr. Wiste used to be part of La Famiglia, but when the Don disappeared, he kept neutral. He serves both the Syndicate and the Crew these days. Mr. Wiste has also asked me not to come into the store, so with your pardon, I'll be staying out here." Harry's tone is light, but there's obviously some ill-will between the men, and his body language clearly communicates an outright refusal to enter the store.

Inside the shop, you're immediately struck by the smell of sweat and stale food. Around you, the walls are lined with a generous selection of luxury items, some of high quality, most of mediocre quality ... and all of it overpriced. The overweight, sweaty gentlemen behind the counter rises and greets you in an oily tone of voice. "Rudolf Wiste, at your service. Whatever you need, I'm sure I can get it for you."

BH_150.jpg
fat_merchant_sketch_by_wackoshirow-d4rd3zz.jpg

. . . . Blind Harry . . . . . . . Rudolf Wiste . . .
 

Tyrien, Half-elven Archeress

Tyrien2Avatar_zps9be57a6a.jpg

Tyrien was one to enjoy shopping, but the visit was not about looking at shoes for herself. So she hesitated before entering the store, letting the other two enter ahead of her as she remained outside with Harry for a moment.

“I am sure the other two can handle the questions,” she commented by way of explanation for her staying outside.

“Do you mind if I ask why Mister Wiste asked that you not enter his shop? It sounds like a misunderstanding.”

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +9 Perception: +19 (low-light vision)
AC: 24 (18 flat-footed, 18 Touch)
HP: 72 Current: 72
CMB: +10 CMD: 29(22ff) Fort: +8 Reflex: +14 Will: +7
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-3Att/+6dmg), Many Shot, Snap Shot, Jingasa Luck (1xday, Immediate neg Critical/Sneak Attack), Combat Reflexes(8 AoO)
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation, Know Direction)
1st Level 3/3 (Cure Light Wounds, Timely Inspiration, Chord of Shards)[/sblock]
 

Eanos Setirav, human inquisitor

Seeing that Tyrien seems to have taken an interest in Harry's situation, Eanos whispers a quick prayer to Issolatha, then heads into the store, leaving her to her own line of inquiry. He's immediately relieved that he's not using his enhanced scent magics at the moment, given the strength of odors his normal nose is picking up.

As the oily man assures him he has what they need, Eanos shakes off his reverie on odor and plants a charming smile on his face.

"Right now, that's information," he says. "Pretty sure by now anyone in Gandling with a working set of ears knows my friends and I are here looking into the ... recent unpleasantness?" he pauses briefly, but doesn't really expect any vocal response before continuing.

"Like you, we're in the middle; not interested in picking sides so much as doing our job, stopping the body count, and getting our payment, yes? To that end, we're tracking down a maker's mark one of our sources provided. Pretty sure it's a jeweler, and we hear tell that, if any of his or her work came into Gandling, it would have come through you?" here Eanos produces the sketch of the maker's mark, offering it to Wiste for perusal.

[sblock=ooc]I didn't roll Bluff, since "source" is a vague-but-accurate description of their information, so I didn't consider it a lie.

The prayer outside the shop is casting Guidance to use for his Diplomacy check, so he doesn't get the man's guard up casting before he speaks. :)

Using Silver Tongued Haggler on both his Diplomacy and Sense Motive. Since it's a Free Action to use, I believe he can do that. If not, just the Diplomacy:

Silver Tongue and Guidance Diplomacy; Silver Tongue Sense Motive (1d20+18=33, 1d20+26=27)

If he can't Silver Tongue the Sense Motive, that falls to 23.[/sblock]


[sblock=mini-stats]
EanosHead_zps0dbe2e86.jpg
Eanos Setirav

Initiative: +8
AC: 23 (26 w/ SoF, 25 w/Prot Evil)
HP:68 Current: 68
Senses: Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26
CMB: +6 CMD: 21 Fort: +7 (+9 w/ purity, +10 w/ Prot evil)
Reflex: +9 (+10 w/ purity, +11 w/ Prot evil)
Will: +11 (+13 w/ purity, +14 w/ Prot evil)
***-4 saves vs odor based effects w/ Bloodhound

Conditions: None


In Hand: Bow


Common Attacks:

+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6 damage when using Bane ability

* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-2 attack, +4 damage)
^ Crit range increased via Bracer's of Falcon's Aim
Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.


Arrows: 31/31
Blunt Arrows: 16/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 22/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 10/10 remaining

Used: none

Judgement (2 choice per): 3/3 Remaining
Determination: 4/4 remaining
Silver Tongued Haggler: 5/7 remaining
Bane: 9/9 rounds remaining
Discern Lies (DC 17): 9/9 rounds remaining
Dimensional Hop: 90'/90' feet remaining
Spells: Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (6/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (5/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer

* Stealth bonus not stackable with ioun stone

Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]
 

Into the Woods

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