[LPF] Expansion

Naria looks to Ariel then to the creature that has emerged from the forest. "Looks like Megan found us a new playmate."

Naria lets out a shout. "MEGAN MOVE BACK!" She draws her scimitar and shield as she moves closure to the creature and Megan.

OOC:
Moving to F6 and attacking with my scimitar.


[sblock=Mini Stats] Naria
Initiative: +6 (+5 fatigued)
AC: 18 (15 w/out shield, 16 raging, 17 fatigued, 15 touch, 13 flatfooted)
HP: 15 (17 raging) Current: 15
CMB: +3 (+5 raging, +2 fatigued) CMD: 18 (20 raging, 16 fatigued)
Fort: +4 (+6 raging) Reflex: +4 (+3 fatigued) Will: +1 (+3 raging)
Resistance: None

Current Weapon in Hand: Scimitar and shield

Rage: 6/6 rounds per day
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Ariel Esimae, Female Aasimar Cleric

OOC: Since I am a primarily ranged attacker, I needed to wait for Megan to move and I want to act before Naria.
Ariel moves around behind Megan to the other side and uses her divine prayer, "May the Fires of Her Justice burn you!"

She points at the ugly spider faced beast and the fire bolt shoots across the short gap to scorch its torso. The cleric puts both hands on her longspear, ready to jab the creature.

[sblock=Actions]Free Action: Talking
Move Action: Move to G8
Standard Action: Ranged Touch on Ettercap; Fire Bolt (1d20+5=17, 1d6+2=8) With Guidance and PBS
[/sblock][sblock=Mini Stats]Initiative: +2
AC: 18 (20 with shield, 16 flat-footed, 12 Touch)
HP: 16 Current: 16
CMB: +2 CMD: 14 Fort: +5 Reflex: +3 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: MWK Longspear

Fire Bolt: 5/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 



The Guardian draws his newly acquired sword and moves forward.

[sblock=OOC]

move: move to H7
free: draw longsword during movement (shield was already ready)
standard: prepare attack vs enemy who comes in range.

AC: 19, Touch: 12, FF: 16
CMB: +4 - CMD: 16
Fort +3, Refl +4, Will +1

Bardic Performance Rounds Remaining:
5/5

Spells remaining:
1: 2/2

Spells Known:
0: Detect Magic, Dancing Lights, Flare, Lullaby
1: Cure Light Wounds, Hideous Laughter

HP: 19/19

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The creature moves away from the road into the denser areas of the forest as he slashes at Naria with his bite. His teeth sink into Naria, dealing 5 damage. Both Naria and Megan need a to make a Fortitude save of DC 14 or take 1 point of Dex damage. Meanwhile, Adolfo does what he can to keep the horses from getting spooked and running away.

[sblock=map and combat imformation]The non road portions of the forest are difficult terrain. The forest does provide partial cover for anyone wanting to use ranged attacks.
ForestRoadround1.jpg


Ariel 16/16 hp
Audra 10/10 hp
Guardian 19/19 hp
Megan 12/16 hp; poisoned
Naria 10/15 hp; poisoned

It: 14 damage
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OOC: I guess everyone's atks missed?

OOC: I thought once you saved from poison once, you don't have to keep making saving throws. PF Poison Rules Megan made her fort save above.


"It's smarter than it looks. We have to go to it!" With that Megan moves into the forest in an attempt to flank it (ends in D8), keeping out of the creature's reach, and go into total defense.

[sblock=Mini Stats]Megan
Initiative: +10
AC: 17 (14 touch, 13 flatfooted)
HP: 16 Current: 16
CMB: +2 CMD: 16
Fort: +2 Reflex: +7 Will: +5
Resistance: None

Current Weapon in Hand: Crossbow, Heavy
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Megan feels the cold feeling once again and this time feels her arms and legs start to go numb, slowing her down a bit.


[sblock=Mini Stats]Megan
Initiative: +10
AC: 17 (14 touch, 13 flatfooted)
HP: 16 Current: 16
CMB: +2 CMD: 16
Fort: +2 Reflex: +7 Will: +5
Resistance: None

Current Weapon in Hand: Crossbow, Heavy
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Ariel Esimae, Female Aasimar Cleric

OOC: Delaying until after Naria to do ranged attack.

Ariel gets ready to send another fire bolt at the spider-faced creature, but calls to Naria first, "Naria, strike and step back. I will hit him again."

[sblock=Actions]AoO: MWK Longspear (1d20+3=18, 1d8+1=2)
Free Action: Talking
Move Action:
Standard Action: [/sblock][sblock=Mini Stats]Initiative: +2
AC: 18 (20 with shield, 16 flat-footed, 12 Touch)
HP: 16 Current: 16
CMB: +2 CMD: 14 Fort: +5 Reflex: +3 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: MWK Longspear

Fire Bolt: 5/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Naria takes the hit and can see the foreign substance ooze from the wound. "You'll pay for that one."

OOC: Sorry PM, I'll take a 5ft step into the square Megan was in.


[sblock=Mini Stats] Naria
Initiative: +6 (+5 fatigued)
AC: 18 (15 w/out shield, 16 raging, 17 fatigued, 15 touch, 13 flatfooted)
HP: 15 (17 raging) Current: 15
CMB: +3 (+5 raging, +2 fatigued) CMD: 18 (20 raging, 16 fatigued)
Fort: +4 (+6 raging) Reflex: +4 (+3 fatigued) Will: +1 (+3 raging)
Resistance: None

Current Weapon in Hand: Scimitar and shield

Rage: 6/6 rounds per day
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Audra pauses a second as Naria steps into her path. With a nifty sidestep, she steps into the dense brush and such getting herself an angle to strike, she swings a right hand shot at the thing.

OOC: Move 1 5 foot step to square F5, now that she is in "difficult" terrain, is there some form of restriction on her movement?


[sblock=Audra Frost]Initiative: +2
AC: 15 Flatfooted: 10 Touch: 15
HP: 10 Current: 10
CMB: +1 CMD: 16 Fortitude: +3 Reflex: +5 Will: +5

Current Weapon: Unarmed Strike (Attack: +2 Damage: 1d6+1 Crit: x2 Flurry of Blows: +1/+1)

Stunning Fist: Fortitude Save DC10 + Half Char Level: 0 + Wisdom Modifier: 3 (DC13)
Catch Off Guard: No penalty for Improvised Melee Weapon
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