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[LPF] Expansion


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OOC: Sorry about the delay. Work was rougher than anticipated, and I'm trying to make this map only on maptools, so it's been a bit of a learning curve.


The party is guided to the field at daybreak the next day, not that it is hard to determine with all the visible spots where the ankhegs have caused damage. The fields themselves are surrounded by hedges; 10 foot tall briar hedges keep the forest out, and 3 foot tall hedges protect them from road traffic. Barley grows in an adjacent field separated by a temporary wooden fence, and appears to be untouched for the time being, though underground damage is impossible to access from here. You don't seem to have triggered any response just yet.

FieldRecon.jpg

Squares with brown in them are rough terrain as the surface as been disturbed by the burrowers.
 

Megan assesses the situation.

"Not too many places to hide, but that's ok, won't matter after the first shot anyway." The half elf cocks her crossbow and studies the smaller hedges.
OOC: Is it possible for Megan to squirm and hide in I11? Will have limited replies over the weekend.
 


Ariel Esimae, Female Aasimar Cleric

Ariel shakes her head, "Megan, don't bother trying to hide. The creatures will sense you regardless."

"Okay Miss Bait, let me cast my spells and you can go dancing around to draw them out."


The cleric casts her spells, starting with Audra (Shield of Faith, Resist Energy Acid, Barkskin, Guidance) to send her on her way. Then she finishes up enhancing Kalius's strength and putting a Blessing of Helina on everyone.

[sblock=Mini Stats]Initiative: +2
AC: 18 (20 with shield, 16 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Bless (+1 Attack)

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 3/4 (Shield of Faith, Doom, Bless, Burning Hands)
2nd Level 1/3 (Resist Energy, Bull's Strength, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Meanwhile Veniarus places his own spell upon Kalius granting the centaur creature a defensive boost to protect him during the upcoming fight. Kalius on the other hand pulls forth his Lucerne Hammer and prepares for the fight that is incoming.

[sblock=Veniarus Mini Stats]Veniarus Tollar (DalkonCledwin)
Initiative: +2
Armor Class: 15 (13 Flat-footed, 12 Touch)
Hit Points: 9 // Current: 9
CMB: +0 CMD: 12 Fort: +1 Ref: +2 Will: +2
+1 Bonus to Saves vs. Fear

Current Weapon: Light Crossbow, Loaded +3, (1d8)

Summon Monster: 7/7 Remaining
Spells Per Day: Infinite Cantrips Remaining; 1/2 First Level Remaining
Cantrips: Detect Magic, Read Magic, Guidance, Message
First Level Spells: Lesser Rejuvenate Eidolon, Mage Armor[/sblock][sblock=Kalius Mini Stats]Kalius (Eidolon)
Initiative: +2
Armor Class: 18 (16 Flat-Footed, 12 Touch)
Hit Points: 11 // Current: 11
CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0
+1 Bonus to Saves vs. Fear

Current Weapon: Lucerne Hammer +4, (1d12+3)
Secondary Attack: Bite (1d6+3)[/sblock]
 
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Abandoning the hedges idea, Megan takes up spot behind a 3-foot hedge facing the fallow field (K11, since Audra is gonna move into the field soon), hoping the plant gives her enough concealment for a surprise crossbow shot.
OOC: Stealth rules stimulate that Megan has to find cover or concealment to use Stealth.
 




Into the Woods

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