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Saktouk Bekloric, half-orc monk

Saktouk cries out as Audra is grabbed, but realizes that, in its efforts to restrain her, the creature leaves itself more vulnerable.

As the half-orc rushes forward, his fist appears to steam, and as he unleashes a blow into the creature's side, its carapace frosts and cracks.

OOC: Charge to G8, unarmed attack, using Elemental Fist for cold damage.

Forgot to add the bless, but it looks like a decent hit in any event. Crap damage rolls, sadly:

Charging Elemental Fist attack; damage; cold damage (1d20+6=23, 1d6+4=5, 1d6=2)


[sblock=mini stats]Saktouk Bekloric
Initiative: +2
Perception: +6
AC: 15 (12 flat-footed, 15 Touch) TEMP: 13 until end of round
HP: 13 Current: 13
CMB: +4 CMD: 19 Fort: +4 (+6 vs poison & drugs, +8 vs alcohol)
Reflex: +5 Will: +5

Conditions in Effect: Bless (+1 attacks), Post-charge (-2 AC)

Current Weapon in Hand: unarmed
Shuriken: 20/20 Remaining

Elemental Fist: 0/1 remaining[/sblock]
 

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OOC: Not sure what to use here for her attempt to escape outside of rolling a d20. Her CMD score or is it a straight STR check like 3.5? I checked the srd and couldn't locate the information. UPDATE: Found it! Go Flowchart!


Audra is chomped, her arms at least free, the axe still held. She looks down at her attacker and for a moment considers attempting to kick it in the bottom of the head. However it isn't quite reachable due to the things grab of her near the waist. She resists the urge to cry out or curse the thing, instead focusing internally on the effort to tense her muscles. After about a second she uses her feet, swinging them, to wriggle just the slightest in the bugs grasp and attempts to burst free of the mandibles.

She struggles and wiggles, finally grunting in frustration as she is unable to wrest herself from grip of the bug. Finally she glares down at it.

You are so getting on my last nerve.
 
Last edited:

Looks like you use either your CMB or Escape Artist, whichever is better. From here, scroll down to the "If you are Grappled" section:

If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally.

Edit: oops. ninja'd. :)
 



Ariel Esimae, Female Aasimar Cleric

Ariel calls out, "Audra, hang on! Kalius charge when you get a chance."

She moves to her left a step and points a finger to send a fire bolt into the Ankheg grappling Audra.

[sblock=Actions]Free Action: Talking
Move Action: Move to K8
Standard Action: Ranged Touch on Ankheg at F6/G7; Fire bolt (1d20+6=20, 1d6+2=3)[/sblock][sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Bless (+1 Attack); Point Blank Shot

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 4/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 2/4 (Shield of Faith, Doom, Bless, Burning Hands)
2nd Level 0/3 (Resist Energy, Bull's Strength, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Audra's yell and a message from Veniarus convinces Kalius. He hefts up his Hammer, and yells out a battle cry and starts running at the still visible Ankheg in a full on charge of the creature. Attacking the creature with his full might and speed.

[sblock=Veniarus Mini Stats] Veniarus Tollar (DalkonCledwin)
Initiative: +2
Armor Class: 15 (13 Flat-footed, 12 Touch)
Hit Points: 9 // Current: 9
CMB: +0 CMD: 12 Fort: +1 Ref: +2 Will: +2
+1 Bonus to Saves vs. Fear

Current Weapon: Light Crossbow, Loaded, +3 (1d8)

Summon Monster: 7/7 Remaining
Spells Per Day: Infinite Cantrips Remaining; 1/2 First Level Remaining
Cantrips: Detect Magic, Read Magic, Guidance, Message
First Level Spells: Lesser Rejuvenate Eidolon, Mage Armor[/sblock][sblock=Kalius Mini Stats]Kalius (Eidolon)
Initiative: +2
Armor Class: 16 (14 Flat-Footed, 10 Touch)
Hit Points: 11 // Current: 11
CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0
+1 Bonus to Saves vs. Fear

Current Weapon: Lucerne Hammer, +6 (1d12+6)
Secondary Attack: Bite (1d6+3)[/sblock]
 

Seeing itself outnumbered, and having secured a meal for itself and its mate, the ankheg digs down, dropping into a north south tunnel, dragging Audra with into the massive hole as it throws up dirt in an attempt to blind it's attackers.

[sblock=combat and map information]
AnkhegHuntRound3.jpg


Ariel 23/23 hp
Audra 12/20 hp;grappled, 6 feet below surface in vertical shaft
Kalius 11/11 hp
Megan 29/29 hp
Saktouk 13/13 hp
Vaniarus 9/9 hp

Ankeg 1 15 damage, grappling, 11 feet below surface with tunnel going north and south
Ankheg 2 23 damage
[/sblock]

OOC: The party is up. Saktouk and Kalius can make AOO's, but at -2 for the flying dirt.
 

OOC: Once the bug has dug down, do we still have visibility on it or just Audra? Is the tunnel 5 foot in diameter? By north south do you mean the tunnel goes straight down? The other bug also left a tunnel, I presume?
 

Saktouk Bekloric, half-orc monk

Saktouk lashes out as the giant ant retreats, but fails to come anywhere near the creature.

"Hold on, Audra!" the half-orc calls out, sliding downward and grabbing hold of the mandibles to try to pry the other monk loose.

[sblock=actions]AoOBlessed AoO; damage (1d20+3=13, 1d6+4=5)

big miss.

Move: slide down tunnel.

Standard: Aid Another (Grapple Escape attempt):

Aid Another (Audra escape attempt) DC 10 (1d20+5=24)

NOW I roll high. Sigh. Anyway, Audra now has a +2 on any escape attempt she makes.[/sblock]

[sblock=mini stats]Saktouk Bekloric
Initiative: +2
Perception: +6
AC: 15 (12 flat-footed, 15 Touch) TEMP: 13 until end of round
HP: 13 Current: 13
CMB: +4 CMD: 19 Fort: +4 (+6 vs poison & drugs, +8 vs alcohol)
Reflex: +5 Will: +5

Conditions in Effect: Bless (+1 attacks)

Current Weapon in Hand: unarmed
Shuriken: 20/20 Remaining

Elemental Fist: 0/1 remaining[/sblock]
 

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