Ru Brike, rangerish human ninja
"Princess, Shadow, you might want to take advantage of the large woody bits behind us to cover yourselves?" Ru suggests nervously to Damaris and Thuvian as he shrugs off his own pack.
"Goldilocks? What say you and me teach the big nasty how to bleed, eh?" he offers to Amien, his eyes narrowing as he points one of his twin blades to the closest creature.
"Bet you it tastes better than squirrel."
The swarthy Southerner doesn't wait for a response, moving swiftly back along the path before wading into the thick undergrowth to the Western side of the creature. Once in place, he swings both blades at the thick, furred hide.
Before the creature can respond to the assault, however, Ru cocks his head to the side.
"Now you see me..." he says, catching a beam of light on the reflective surface of his blade. When the flash of light is gone, so, apparently, is Ru.
[sblock=ooc] So in the initiative post, we're effectively doing Suprise round and Round 1 stacked together because we won normal initiative, yes? I'm trying to figure out if Ru has two Swift actions to use or not. I think he does if I understand this right. If not, no worries. Just nix the Ranger's focus until he gets to act next. I'd rather he take the hit penalty than lose the concealment.
Free: Drop Backpack
Surprise Swift: Declare OB1 Focus (+2 attack and damage vs it)
Surprise Move: to K51
Regular Move: to H51
Regular Standard: TWF vs. OB1 (values are all 2 less if the Surprise Swift isn't available):
TWF Wakizashi (5/5) + Ranger's Focus (2) vs OB1; Damage with Ranger's focus (1d20+7=16, 1d6+2=6, 1d20+7=22, 1d6+2=3)
ETA: Argh! I missed the Inspire Courage in my attack rolls.
Regular Swift: Use Vanishing Trick (now invisible, 50% miss chance on attacks)[/sblock]
Updated Map
OOC:
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Something weird happened and it didn't Move Ru, but copied him. I didn't want to make it worse and make three of him, so I left it for now
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[sblock=mini stats]
Ru Brike
AC: 18 (Touch 14, Flatfooted 14)
HP: 30/30
Initiative: +4
Perception: +6 (+7 Traps)
Sense Motive: +5
CMB: +2
CMD: 16
Fort: +5
Reflex: +10
Will: +2
(conditional: +2 vs. divination effects)
Wakizashi: +7, 1d6
Wakizashi (TWF): +5/+5, 1d6/1d6
Nunchaku: +6, 1d6
Shuriken: +6, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)
Conditions: Ioun Torch (in darkness), Invisible (2 rounds), Inspire Courage (+1 attacks)
In Hand: Wakizashi x2
Ki Pool: 2/3 remaining
Ranger's Focus: 0/1 remaining
Shuriken: 9/10 remaining
Used: 8 days' rations[/sblock]