Pathfinder 1E [LPF] Memories of the Past


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[sblock=OOC] Rak, I moved you up already since I had noted you said you moved to the elf, but hadn't moved your token. But you were about 2-3 squares away from him. I think you could still charge? Not sure in PF.

Sorry if I messed anything yp. [/sblock]
 

[sblock=OOC] I'm not sure either to be honest but I'll charge if necessary. Thank you, I post from a phone so I can only view the map.
[/sblock]
 

[sblock=OOC] Well, not particularly necessary unless you want the plus to attack at the expense of AC. I tend not to charge unless I can't reach with normal movement. [/sblock]
 
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[sblock=OOC]Im guessing with the boost to attack he wouldn't have hit anyway. I wouldn't charge in this case unless the movement is needed, which I don't believe it is.

I'm at work right now. I'll get my action in by tonight. [/sblock]
 

[section]
With her horse safely shooed away and hostility breaking into outright blows, Levanna moved between the wolves and Autumn. She gathered mystical energies as she went.

"kluchuduun ingis," she intoned, spreading her palms toward the wolves and letting loose a wave of multicolored energies.

[sblock=Actions]Moving forward and casting color spray. Will save vs DC 15 negates the spell.[/sblock]
[sblock=Levanna Mini Stats]Levanna
AC: 12 (10 flat-footed, 12 touch)
HP: 07/07
CMB: -1 CMD: 11

Fort: +1 Reflex: +2 Will: +4
Perception: varies +3 to +8 Sense Motive: varies +2 to +4
Initiative: +6

Cantrips prepared: Prestidigitation, Light, Acid Splash
Level 1 spells prepared: Mage Armor, Color Spray

Current Weapon in Hand: Quarterstaff
Current Conditions in Effect: None
Temporary items in possession: None
Items not currently in possession: None
Items depleted: None[/sblock]
[/section]
 

Aelspeth Noromiel, Novice Conjurer

Aelspeth looks on in shock, mouth agape, at the infernal warrior's sudden act of aggression. I thought we might make it away from here without bloodshed. Still naive, Girl...

[sblock=OOC]I won't post any attack until Raellynn and/or the hounds (more elves...?) move in. I guess this is mechanically me readying to color spray if I can catch three hostiles in the cone. "Hostiles" is the operative word. While the Harran posse has acted in an unfriendly manner, Aelspeth has no immediate cause to try in earnest to kill anyone.[/sblock]

[sblock=Aelspeth’s Mini Stats]Aelspeth Noromiel
HP: 18/18
AC: 13 FF: 10 T: 13
CMB: +0 CMD: 13
Fort: +3 Reflex: +5 Will: +4
Special: Immune to magical sleep, +2 on saving throws against Enchantment
Perception: +2 S. Motive: +0
Initiative: +7
Conditions in Effect: ---
Weapon in Hand: Quarterstaff
Shift: 5 ft, 7/7 remaining
0 Level: Acid Splash, Detect Magic, Ghost Sound, Mage Hand
1st Level: Grease, Unseen Servant, Color Spray, Color Spray
2nd Level: Glitterdust, Levitate, Levitate
Consumables: ---
[/sblock] 
 

[section]Autumn Foxfire - Natural Mystic

Autumn forces a whisper just loud enough for those in the vicinity to hear, specifically for the pixie. "Stay in the cloud and you'll be safe." She takes a few steps off the path, and utters a few words of a familiar incantation. "Hvað var einu sinni séð, nú óséður."

[/section]

[sblock=Druidic]"What was once seen, now unseen."[/sblock]

Map

[sblock=Actions]Move:On to the side of the road, where the twig is.
Standard: Cast Obscuring Mist, with the southern edge on the second to last row, up to the hound, centered between the horses.[/sblock]

[sblock=Mini-Stats]
Character Sheet


HP: 23/23 NL: 0
AC: 14 FF:12 T:12

Initiative: +2

CMB: 4 CMD: 16
Fort: +4 Reflex: +3 Will: +7

Acrobatics: +10
Climb: +6
K. Local: +2
K. Nature: +7 (+9 travel in wild, avoid hazards, predict weather)
K. Religion: +2
Perception: +15
Sense Motive: +4
Spellcraft: +5
Stealth: +3
Wild Empathy: +1

Longsword: +5, 1d8+2, 19/x2, S
C. Longbow: +5, 1d8+2, 20/x3, P, 80 ft.
Dagger: +4, 1d4+2, 19/x2, P/S, 10 ft.
Fire Bolt: +4, 1d6+1, 20/x2, Touch 30 ft.

Firebolts Available: 7/7
Arrows Available:18/20

Point-Blank Shot: +1/+1 attack/damage within 30 ft.

Spells Prepared:
Orisons: Create Water, Detect Magic, Light, Stabilize
Level 1: Burning Hands, Entangle, Jump, Obscuring Mist
Level 2: Flaming Sphere, Produce Flame, Spiderclimb

Armed: Bow
Conditions:

Game Notes:
Received on loan Thano's Classificiation
Bought 2 horses and 2 riding kits: 182gp
[/sblock]
 

On the Road to Kingsholm


To Zinnelis, Raellynn seemed inclined to take his suggestion and leave without a fuss, or much of one. But then all hells broke loose.

Rak’tan took matters into his own (very large, very red) hands and attacked the elf. His greatsword cut the air with a whistle as the elf avoided the strike. That attack seemed to be the very thing that the hounds were waiting for. They leapt forward, growls rumbling from their throats, with teeth bared.

Zinnelis’ arrow caught one hound in the shoulder but it only seemed to barely slow it as it moved towards Arradon.

Levanna had better luck. Shifting hues of magic bathed the two hounds leaping at her and both succumbed to the magic and collapsed unconscious.

A moment later, Autumn’s druidic command summoned a bank of fog that rolled out from her and engulfed her, the pixie, Levanna, and Zinnelis. Aelspeth remained at the edge of the fog, still in the clear.

GM: Round One: Aelspeth & Arradon remaining.


[sblock=Combat Stuff]
Map
Black Circle is the limit of the obscuring mist

Oh, lots of chatter today! Nice. Unfortunately, Mondays are my busiest day at work and I didn’t have time to give any input. C’est la vie. Okay, so the hounds don’t actually get to go until the PCs finish but, hey, narrative!

Init:
PCs
Harran and Hounds

Harran Elf AC 19
Hound 1 AC 13; hp 9/13 [Zinnelis attacked]
Hound 2 AC 13; hp 13/13 Unconscious 5/5
Hound 3 AC 13; hp 13/13 Unconscious 3/3
Hound 4 AC 13; hp 13/13
[/sblock]
 

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