Pathfinder 1E [LPF] Memories of the Past

[sblock=Trogdor]Yes! Standing from prone is a move-equivalent action that provokes an AoO but it beats lying in the dirt and letting a crazy fairie-dog use you as a chew toy. :)[/sblock]
 

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[section]After the hounds in front of her hit the ground face first, Levanna allowed herself a feeling of proud satisfaction. She did not freeze up or run away, and she had completed her spell. She knew that many a novice wizard had met their end in their first combat. Strangely, she felt calm and focused given that she was mere steps from two beasts who had just moments before wanted her throat.

When the mists of Autumn's spell began to rise, Levanna recognized the spell as one she had studied, but not yet fully mastered. Quickly, she reached for the pixie, intending to pick it up and carry it to safety.

[sblock=actions]Levanna moves toward the pixie and tries to carry him/it to the bushes at left of the map to try to hide. I'm not sure how far I'd be able to get or if I could pick him up at all, so I left the map alone. Hooray for being able to do something other than shoot a crossbow as a 1st level wizard![/sblock]

[sblock=Levanna Mini Stats]Levanna
AC: 12 (10 flat-footed, 12 touch)
HP: 07/07
CMB: -1 CMD: 11

Fort: +1 Reflex: +2 Will: +4
Perception: varies +3 to +8 Sense Motive: varies +2 to +4
Initiative: +6

Cantrips prepared: Prestidigitation, Light, Acid Splash
Level 1 spells prepared: Mage Armor

Current Weapon in Hand: Quarterstaff
Current Conditions in Effect: None
Temporary items in possession: None
Items not currently in possession: None
Items depleted: None[/sblock]
[/section]
 
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On the Road to Kingsholm


Like an avenging angel Arradon strides from the mists and ends the threat of the stirring hound.

Rak’tan stands and the Harran hound takes advantage, snapping at him and catching flesh, tearing another wound in the red skin. As Rak’tan gains his feet, Raellynn releases the arrow. It flies the short distance through the air and punches through Rak’tan’s armor. Rak’tan’s retaliation is fearsome: another hound falls.

On the other side of the mists, Raellynn’s faint laugh echoes.

Levanna scoops up the pixie. She doesn't have to carry him so much as guide him away from the hounds and the two make it to the bushes to hide. He clutches her hand, trembling, as he waits for the battle to end.

GM: Round Two continuing.
Aelspeth, Autumn & Zinnelis still to go.


[sblock=Combat Stuff]
Map
Black Circle is the limit of the obscuring mist.

Note: Raellynn is 50 ft away from Rak’tan. There isn’t enough length to the map to position him properly so his token is shuffled off to the side.

I don’t hate Rak’tan. Really. It just seems he has a tendency to get separated from the rest of the group and get pounded on. At least he isn’t unconscious like the last time. A few extra hit points make all the difference. <--- This. Again. Although I’m sure Trogdor is beginning to doubt the truth of this.

Init:
PCs
Harran and Hounds

Rak’tan hp 4/24 Bite: 6 dmg; Arrow: 8 dmg

Harran Elf AC 19
Hound 1 AC 13; hp --/13 Dead
Hound 2 AC 13; hp 13/13 Unconscious 4/5
Hound 3 AC 13; hp --/13 Dead
Hound 4 AC 13; hp 13/13
[/sblock]
 

[sblock=OOC] Oh it's quite alright, I'm quite versed in meatshieldery. That being said I think I may take a bit of defensive action next round.
[/sblock]
 

Zinnelis Laediril, Elven Ranger (Level 1)

Silver Road

Zinnelis watched his arrow sink into the hound’s shoulder and quickly retrieved another, knocking and pulling. Then a thick mist arose around him, obscuring his vision, and he lost sight of his target. He cursed in Elven, trying to see through the obscuring mist Autumn had cast, hearing the horses and the hounds and the others as they fought.

Forced to step to the edge of the cloud to find a target, Zinneleth spotted one of the mages being attacked by one of the hounds from atop her horse. He moved quickly, pulling his longsword as he emerged from the cloud and swung at the hound harassing Aelspeth.

[sblock=Actions]
[roll0]
[roll1]
[/sblock]

[sblock=Zinnelis Laerdiril Mini Stats]Zinnelis Laerdiril
HP: 11/11 NL: 0
AC: 15 FF: 13 T: 12
Initiative: +5
CMB: +3 CMD: 16
Fort: +2 Reflex: +5 Will: +2
Perception: +8
Sense Motive: +2 (Favored Enemy +4)
Stealth: +7
Track: +8 (Favored Enemy +10)
Longbow::+4, 1d8, Crit: 20/x3, P, 100 feet
Point Blank Shot: +1/+1 attack/damage within 30 feet
Favored Enemy: +2/+2
Arrows Available: 59/60
Longsword: +3, 1d8+2, 19/x2, S
Favored Enemy: +2/+2
Dagger: +3, 1d4+2, 19/x2, S, P
Thrown: +4, 1d4+2, 19/x2, S, P, 10 feet
Point Blank Shot: +1/+1 attack/damage within 30 feet
Favored Enemy: +2/+2
Favored Enemy: Magical Beasts +2

Spells Prepared
None

Armed: Longbow, Longsword
Conditions: None

Game Notes:
Light Horse(Daisy)(75 gp)(211.5/230 Heavy encumbered, speed 40, max Dex +1, Check Penalty -6)
Riding tricks: come, heel, stay
Bit and Bridle (2 gp)(1 lb)
Riding saddle (10 gp)(25 lbs)
Saddlebags (4 gp)(8 lbs)
Feed x1 (30 lb, divided by 6 party members) + Rations x3(3 lb)
Owe Autumn 95 gp
[/sblock]
 

[section]Autumn Foxfire - Natural Mystic

Even though blinded by the fog, Autumn closes her eyes and listens to the sounds of battle. Some of the wolves have quieted down, but she doesn't hear Rak'tan and the enemy elf. She rushes north and sees wounded Rak'tan and the falling hound. More importantly, she sees the Harran elf far away. He must not get away! Autumn calls back to the others. "Some one follow me on horseback! I'll see if I can slow him down!"

[/section]

Map

[sblock=OOC]Autumn's plan is to follow him as long as she can. Also, can you let me know when Autumn and the elf get out of earshot of the others, or if he tries to go into a wooded area (or is he already? If he is I want to change my standard action.)[/sblock]

[sblock=Actions]Move: 30 ft. north
Standard: 30 ft. north (should end up 2 squares off map, which should be about 30 ft, away?[/sblock]

[sblock=Mini-Stats]
Character Sheet


HP: 23/23 NL: 0
AC: 14 FF:12 T:12

Initiative: +2

CMB: 4 CMD: 16
Fort: +4 Reflex: +3 Will: +7

Acrobatics: +10
Climb: +6
K. Local: +2
K. Nature: +7 (+9 travel in wild, avoid hazards, predict weather)
K. Religion: +2
Perception: +15
Sense Motive: +4
Spellcraft: +5
Stealth: +3
Wild Empathy: +1

Longsword: +5, 1d8+2, 19/x2, S
C. Longbow: +5, 1d8+2, 20/x3, P, 80 ft.
Dagger: +4, 1d4+2, 19/x2, P/S, 10 ft.
Fire Bolt: +4, 1d6+1, 20/x2, Touch 30 ft.

Firebolts Available: 7/7
Arrows Available:18/20

Point-Blank Shot: +1/+1 attack/damage within 30 ft.

Spells Prepared:
Orisons: Create Water, Detect Magic, Light, Stabilize
Level 1: Burning Hands, Entangle, Jump, Obscuring Mist
Level 2: Flaming Sphere, Produce Flame, Spiderclimb

Armed: Bow
Conditions:

Game Notes:
Received on loan Thano's Classificiation
Bought 2 horses and 2 riding kits: 182gp
[/sblock]
 

[section]Levanna squeezed the pixie's hand back in what she hoped was a reassuring manner. She dared not whisper soothing words for fear of giving away their position within the fog. Now that they were out of immediate danger, her body tensed up and she felt a welling gnawing sensation at the pit of her stomach. She fought down the urge to flee. Instead, she slipped the straps of her backpack off her shoulders and quietly lowered it to the ground while keeping one hand on the pixie throughout.


[sblock=actions]Not knowing what's going on outside the fog, Levanna removes her backpack to allow for more encumbrance if necessary. Then she readies an action to run with the pixie, dragging him by his arm, as far as possible from any hostile creature that attacks her or the pixie, picking him up if necessary so she can go her full distance.[/sblock]

[sblock=Levanna Mini Stats]Levanna
AC: 12 (10 flat-footed, 12 touch)
HP: 07/07
CMB: -1 CMD: 11

Fort: +1 Reflex: +2 Will: +4
Perception: varies +3 to +8 Sense Motive: varies +2 to +4
Initiative: +6

Cantrips prepared: Prestidigitation, Light, Acid Splash
Level 1 spells prepared: Mage Armor, Color Spray

Current Weapon in Hand: Quarterstaff
Current Conditions in Effect: None
Temporary items in possession: None
Items not currently in possession: None
Items depleted: None[/sblock]
[/section]
 

On the Road to Kingsholm


Zinnelis’ slash at the hound harassing Aelspeth misses when the beast suddenly rolls away. It bares its teeth at the elf but Kasmir, Aelspeth’s mount, rears up with hooves pawing at the air. The horse brings both hooves down towards the hound and manages to strike the hound a heavy blow. Aelspeth has to hold on tightly to avoid being tossed off by Kasmir’s sudden movement.

The hound leaps at Zinnelis. Its ivory teeth sink deep into the muscle of the ranger’s neck and shoulder. The hound isn’t able to drag Zinnelis to the ground but its teeth cause a terrible wound.

~~~​

Masked from the larger group by the intervening mists, Autumn moves after Raellynn and closes the distance somewhat. Having just fired a shot previously at Rak’tan, Raellynn stands with his bow held loosely in hand and watches as Autumn advances. As she gets close he raises the bow and sights in on the druid and releases the arrow. It flies true and punches through Autumn’s armor, wounding her.

Raellynn again turns and moves off down the road. Though she is in pain Autumn thinks she sees a blurring about the elf’s shoulders. Wings, like a dragonfly, perhaps? He continues down the road but stops and turns back to see if Autumn is following.

~~~​

Back at the side of the road, the pixie looks up at Levanna. The relief and thankfulness is evident in the fey’s eyes. And, though the fight is not quite over, Levanna can tell that the pixie feels he has reached someone he can feel safe with. As she watches, tides of exhaustion wash over the pixie and he slumps against her. He struggles to not collapse and he looks at her tiredly and smiles timidly. ”My name is Etan Greenwing,” he whispers.

GM: Round Three. Everyone is up.


[sblock=Combat Stuff]
Map
Black Circle is the limit of the obscuring mist.

Mapping: For those running off down the road (Raellynn and Autumn currently) we’ll put tokens at the side of the map and use a scale of one square = ten feet for them. (Raellynn is now 75 ft away from Autumn, 95 ft from Rak’tan.)

Init:
PCs
Harran and Hounds

Autumn hp 15/23 Arrow: 8 dmg
Rak’tan hp 4/24
Zinnelis hp 2/11 Bite: 9 dmg

Harran Elf AC 19
Hound 1 AC 13; hp --/13 Dead
Hound 2 AC 13; hp 13/13 Unconscious 3/5
Hound 3 AC 13; hp --/13 Dead
Hound 4 AC 13; hp 11/13
[/sblock]
 

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