[LPF] Precious Cargo

OOC: Honestly, looking at it and basing it on actions alone Temarel likely would not have stepped at all. And of course this means neither would have Sauvressa. Honestly I'll stick with it for now. I have a way out of this without any retconning. And if it works or not will make little difference as I'll be out anyway.
 

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As sauvressa points out the summoners location she does something the caster likely did not expect. She simply bounds around and over Temarel and around the wolves and strikes at where the summoner is slicing the air and attempting to cut him down.

As the dogs are distracted Temarel picks himself up and flees in the other direction quickly attempting to put space between him and the pack of terrifying creatures.

[sblock=Actions]
Sauvressa will go around northward and then westward provoking three attacks of opportunity. Assuming she makes it to D3 without being knocked prone she attacks E1. Temarel will then get up once all the dogs have attempted to nip at her heels and remove himself to D13.[/sblock]

[sblock=Ministats]
Temarel
Initiative: +5
AC: 17 (14 without shield/flat-footed, 13 Touch)
HP: 23 Current: 14
CMB: +4 CMD: 17 Fort: +2 Reflex: +4 Will: +2
Current Weapon in Hand: Comp. Longbow
Summons Left: 5/day
Spells Slots Remaining: 1st: 4

Sauvressa
Initiative: +1
AC: 19 (18 without shield/flat-footed, 11 Touch)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Reflex: +2 Will: +3
Current Weapon in Hand: Masterwork Glaive
[/sblock]

OOC: *pushes dice roller to the floor. Begins curbstomping*
 

Tamarel lies on the ground in a moment of pure fear before he sees his angelic guardian pass overhead, diverting the dogs attention. Quickly, the half-elf scrambles to his feet and squeezes past the cart hurriedly, moving to safety. Glancing over his shoulder, he sees Sauvressa pay for her intercession, as one of the dogs bites her fiercely, upending her, and she lands in a sprawl on the dusty ground.

[sblock=OOC]Glad we got that sorted out.

Sauvressa provokes from dogs 1 and 6, with one of them landing a hit and succeeding in a trip. She takes 11 damage and is prone, but Tamarel is still able to get away.

Maui/Taniwha, Eanos, and Fulgrim still to act.[/sblock][sblock=Map]
behind-shop1.png
[/sblock]
 

[sblock=OOC]Ok so, Fulgrim is down, and Sauvressa is unlikely to survive to next round. If any of you are holding back at this point I would suggest rather extremely not to right now as this guy can apparently continue spamming encounters at us from invisibility all day. Needless to say I'm very annoyed.[/sblock]
 

OOC: RETCON in progress



Taniwha lays into the dog next to him as the gravity of the situation dawns on Maui ...

[sblock=Actions] Taniwha full attack on Dog 3 ... going to need 3 crits to take it down by himself ... yeah ... like that was going to happen. 6 dmg.


[/sblock]

[sblock=Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 18
HP: 21 Current: 13 (+4 non lethal damage)
CMB: +5 CMD: 17 Fort: +4 Reflex: +3 Will: +5

Conditions:

In Hand: Scimitar: +6; 1d6+4 (Crit: 18-29/x2)
and Heavy Shield

Spells: Orisons: Create Water, Guidance, Light, Virtue
1st: CLW x2, Obscuring Mist

Taniwha
Initiative: +6
AC: 18
HP: 23 Current: 23
CMB: +3 CMD: 19 (23 vs Trip) Fort: +4 Reflex: +9 Will: +2

Conditions:

Bite: +8; 1d4+1 special: Trip
2x Claws: +8; 1d2+1
[/sblock]
 
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Fulgrim lies still on the ground, his wounds forming a wet pool of blood about him as his breaths are slow and shallow.

[sblock=OOC]

Making stability check. Starts at DC10 with a penalty for how many HP negative you are, making the DC an 18 to stabalize.

Looks like I made the stability check. So Fulgrim should now be unconcious, but not losing more hit points. Currently at -8 hit points.

Stability Check (DC18) -- 1d20+3=20

[/sblock]
 

Eanos Setirav, human inquisitor

[sblock=Wherein I may make things messier]So, here's the thing: Eanos has a use of Determination left. It means that he can force the dog who took down Fulgrim to re-roll the attack, and take the results of the second roll. It's a great ability, but it does make things really, really messy if I don't happen to be online when the round updates. :(

I know the round's already gotten painful with other retconning, but I honestly think that's what I'd have had Eanos do had I been online at the time. For all I know, the thing might still hit, but if it doesn't ....

Of course, since Maui's obscuring mist was in response to Fulgrim falling, I'm inclined to think he'd need a retcon, too. Oi. Many apologies. Anyway, I'll post an update with everything I intend and we'll see how this goes[/sblock]

"Fulgrim, no!" Eanos calls out as the dog's jaws snap in what will clearly be a painful attack. Eanos swears at their luck, and at the lack of flour to toss everywhere.

When another set of dogs appears, Eanos groans, then, as the summoner uses his eidolon to escape the pack, the inquisitor slaps his forehead.

"For the love of secrets, where's my bloody brain at?" he says. Shaking his head to clear out recriminations for action, he springs to Temarel. The red-haired archer grabs the silver key dangling from his neck and touches it to Temarel, whispering "Lady, make his flesh a secret evil might never know."

"That should make you dog proof," Eanos announces. "But the rest of us are still chow, unless: I strongly suggest you let your lady head home, and start laying down your own pack, yes? Starting right about where she was headed, from the look of things."

"And Maui: if all that water I threw around didn't give your cat a head cold, how about he adds his sniffer to the doggies, yes?"

[sblock=actions]Okay, Determination (free action) messiness or no, this part of the round I'd have done the same thing, and like Eanos I feel a bit silly not having thought of it sooner, especially since I just used this bloody tactic against PCs in Distant Relations.

Move:To C12
Standard: Cast Protection from Evil on Temarel, which should make him utterly immune to fiendish dog bites, thus freeing him to try Eanos' suggestion.

Namely, I'm suggesting he dismiss Sauvressa (free action) and instead start using his own standard actions summonses to pepper the field with celestial dogs, over in the area where we've been thinking he is.

* Dogs (and cheetahs) have scent (headdesk for forgetting, since Maui had just used it. ugh). That means they can use a move action to get a direction for unseen foes, a move action to try to close, and if they get within 5 feet, they pinpoint! three doggies and a cat mean summoner encircled! Even if Qik rules that the obscuring mist stays, the cat and dogs can still use scent to navigate.

And, heck, if nothing else, the dogs can soak up some hits while they're trying to sniff out invisi-hater.[/sblock]

[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17 (19 w/ SoF)
HP: 23 Current: 23
CMB: +3 CMD: 16 Fort: +4 Reflex: +5 Will: +7

Conditions: Shield of Faith (+2 AC) (28/30 rounds)
Destruction Judgement (+1 weapon damage rolls until end of combat)
Light (on cestus): 27 minutes

In Hand: Compound Longbow.

Arrows: 20/20
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 49/50 remaining

Judgement: 0/1 Remaining Determination: 0/2 remaining
Silver Tongued Haggler: 4/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (0/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock]
 


OOC: Alrighty! Very happy to retcon. Awaiting Qik to chime in. Maui, I think will go last. I haven't sent Taniwha after the invisible caster because I couldn't think of a plausible way to communicate that to the big cat while dogs were all around
 

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