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[LPF] Precious Cargo


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Maui howls: "Someone is using nasty magic upon us!"

Both he and Taniwha attack the dogs bitterly.

[sblock=Actions] Attack basically... vs dog 3: total 9 dmg
[MENTION=2710]jkason[/MENTION] I wanted to xp you for your use for create water but sadly I must spread ... very cool!

Sheesh ... Maui is still obviously traumatised from his visit to another plane ...[/sblock]
 
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Fulgrim continues to press his attack at the nearest threats though the cries of magic being at play rise up from his companions. He makes a another short chop of his axe at the nearest dog.

[sblock=OOC]

Fulgrim, continues his rage, attacks nearest dog still standing via power attack.

Attack -- 1d20+9=29
Crit Confirm -- 1d20+9=26
Critical Damage -- 3d12+30=44
[/sblock]

[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 41 Current: 41
CMB: +6 CMD: 17 Fort: +7 Reflex: +3 Will: +3

Damage Reduction: 1/--

MW Greataxe +7 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack

Current Weapon in Hand: Great Axe

[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 47 Current: 47
CMB: +8 CMD: 17 Fort: +9 Reflex: +1 Will: +3

Damage Reduction: 1/--
Rage: 8/14


MW Greataxe +9 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack
[/sblock]

Treasure
1 potion of CLW

[/sblock]
 

Sensing a pointless melee Temarel calls to sauvressa.

"Sauvressa! Where's the spell casting coming from?"

OOC: Taking a free action right now to try and pin point where the spellcasting and the orders are coming from.
 

As Tamarel conjures up a slick film of grease which brings one of the dogs crashing down, Fulgrim, Maui, and Taniwha set into their newest opponents. Still disoriented, Maui is unable to land a blow, but his animal companion more than makes up for this, laying into its target with fierce abandon. Not to be outdone, the raging Fulgrim makes short work of his own target, halving the dog in one mighty swing.

Tamarel and Sauvressa, meanwhile, strain their senses in an attempt to pinpoint the location of the source of all these opponents, but despite their perceptiveness, they are unable to locate any definite trace of the unseen summoner.

[sblock=OOC]Fulgrim is a beast. Just an observation. :)

Dog 3 is moderately wounded, Dog 1 is now rat food, and Dog 2 is currently prone, due to the Grease. Taniwha's trip attempt fails (CMD 21 vs trip), as does Tamarel & Sauvressa's perception checks vs the summoner's stealth.

Tamarel & Sauvressa to act for this round, and then the baddies.[/sblock][sblock=Map]
behind-shop3.png
[/sblock]
 

"I cannot find him beloved!" Sauvressa calls as she hacks into wolf flesh.

"We need to find him or refine our strategy! He can keep summoning things like this all day!" Temarel focuses his senses and tries to pinpoint the caster.

[sblock]Sauvressa will full attack the wolf in front of her. If it drops in the first attack she will move to G10.

Temarel will 5ft shift to D8 and cast detect magic facing west and start concentrating.[/sblock]


[sblock=Ministats]
Temarel
Initiative: +5
AC: 17 (14 without shield/flat-footed, 13 Touch)
HP: 23 Current: 23
CMB: +4 CMD: 17 Fort: +2 Reflex: +4 Will: +2
Current Weapon in Hand: Comp. Longbow
Summons Left: 5/day
Spells Slots Remaining: 1st: 4

Sauvressa
Initiative: +1
AC: 19 (18 without shield/flat-footed, 11 Touch)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Reflex: +2 Will: +3
Current Weapon in Hand: Masterwork Glaive
[/sblock]

OOC: disregard second claw 1 attack.
 
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As Tamarel begins to sift through the magical energies swirling before him, his guardian fells the summoned dog before her. Its fallen companion attempts to rise from Tamarel's grease puddle, but the watchful Fulgrim is ready, axe in hand, and his swing sends the creature to its grave. The remaining dog bites fitfully at Maui, but is unable to land its strike.

The group hears an angry utterance, and the wolf creature first shimmers, and then evaporates before their eyes. They're able to localize the sound to the western end of the alleyway, but in the time takes to process this fact, the creature could very well have moved.

[sblock=OOC]Sauvressa downs her dog (both strikes being necessary to do so), and Fulgrim downs the greased one on a successful AoO. The remaining dog's bite misses. The wolf-creature is dismissed by its master.

Just as an FYI, the reason you're having such a hard time pinpointing the invisible foe is b/c he's casting, and then moving.

Edit: also, [MENTION=21076]IronWolf[/MENTION], I think you missed deducting a round from Fulgrim's rage last round. Not to be uber-police-y... :)

PCs are up.[/sblock][sblock=Map]
behind-shop4.png
[/sblock]
 
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[sblock=OOC]

[MENTION=6673727]Qik[/MENTION], you are right. It seems my dropboxed file didn't update or I neglected to save since my last post so it had the old stats. The mini-stats I posted didn't even have the hit point adjustments I had made in a previous post. Sorry about that, I will get my mini-stats fixed for my next post.

[/sblock]
 

Maui aware that the dogs aren't the real danger but lacking any bright ideas on how to reveal the summoner's presence he decides to set into something solid. Maui moves around the dog who snarls and snaps at him. He calls Taniwha who closes in on the other side. Once more they set to their work together with blade and fang.

[sblock=Actions] Maui moves to G7 provoking an AoO.
Handle Animal: Attack
Taniwha straight move to G9
and both attack
[/sblock]

[sblock=Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 18
HP: 21 Current: 20 (+4 non lethal damage)
CMB: +5 CMD: 17 Fort: +4 Reflex: +3 Will: +5

Conditions:

In Hand: Scimitar: +6; 1d6+4 (Crit: 18-29/x2)
and Heavy Shield

Spells: Orisons: Create Water, Guidance, Light, Virtue
1st: CLW x2, Obscuring Mist

Taniwha
Initiative: +6
AC: 18
HP: 23 Current: 23
CMB: +3 CMD: 19 (23 vs Trip) Fort: +4 Reflex: +9 Will: +2

Conditions:

Bite: +8; 1d4+1 special: Trip
2x Claws: +8; 1d2+1
[/sblock]
 
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Eanos Setirav, human inquisitor

[sblock=ooc]
Great idea, jk, just in the wrong spot...:(

heh. No worries. Was a blind choice, so didn't expect it to work on the first try. If I understand the spell right, though, the water stays there for a while, so if he moves to that side of the alley, we should see some tell-tale splashing. YMMV.[/sblock]

Keep an eye on the puddles, folks," Eanos offers as he vaults over the wagon to Tamerel's side. The archer whispers his plea to Issolatha again, this time pointing to the end of the alley they've determined had the caster's voice. Again, the air quavers, and after the sound of a babbling brook finishes, another downpour falls, this time on the opposite end of the alley.

[sblock=actions]Move: to C8
Standard: Create Water, this time on the other end of the alley. Say, column 6 and to the left as far as we can cover / puddle with 6 gallons.[/sblock]

[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17 (19 w/ SoF)
HP: 23 Current: 23
CMB: +3 CMD: 16 Fort: +4 Reflex: +5 Will: +7

Conditions: Shield of Faith (+2 AC) (29/30 rounds)
Destruction Judgement (+1 weapon damage rolls until end of combat)
Light (on cestus): 27 minutes

In Hand: Compound Longbow.

Arrows: 20/20
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 49/50 remaining

Judgement: 0/1 Remaining Determination: 1/2 remaining
Silver Tongued Haggler: 4/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (1/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock]
 

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