Ru Brike, human ninja
Ru finds himself especially tense for his watch after hearing Mesem's report on the horn. Thankfully, another night passes seemingly without incident.
He nods his agreement to Mesem's modification of the plan.
"The more I think on it, the less likely it seems gobbos have the sense to tell a horse from a pony. It'll slow us down, but I think we should still be able to scout the fort in the light if we leave all our rides in the same place and do the rest by foot."
[sblock=ooc]Okay, so each square is worth 20' base speed (yes, I should have figured out that math a while ago. Math is not my friend).
Which means, if I have this right: we can make it to M12 in two hours (L9,M10,M11,M12) by quadruped. Tie off the horses and ponies (leaving them food and water to try to keep them docile), and it takes us the other 6 to get to the fort.
Now, that's an 8 hour travel day, but my general assumption is that the sun is out for more than 8 hours during the real day on E'n, yes? So we should still have a few hours of light left for scouting, and since we were only walking 6 of the 8 hours, no endurance checks should be necessary.
Ugh. K. Hopefully that all made sense.[/sblock]
[sblock=mini stats]
Ru Brike
AC: 16 (Touch 14, Flatfooted 12)
HP: 11/11
Initiative: +4
Perception: +4
Sense Motive: +4
CMB: +0
CMD: 14
Fort: +2
Reflex: +6
Will: +1
Wakizashi: +4, 1d6
Wakizashi (TWF): +2/+2, 1d6/1d6
Nunchaku: +4, 1d6
Shuriken: +4, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)
Conditions: None
In Hand: None
Consumables:
Alchemist's Fire: 3/3
Liquid Ice: 1
Shuriken: 10/10
[/sblock]