[LPF] Rescue at Boar's Ridge

"I am happy to take the lead in the investigation of subsequent rooms," says Mesem, "but for now, I will join you upstairs in your interrogation of the prisoner."

mesem-adrarda-portrait-small.jpg


[sblock=Stats]Mesem Adrarda
Status: Bound
[sblock=Bound Stats]Initiative: +1, Perception: +7
HP: 9/9 real + 9/11 temporary
AC: 17 (Touch: 11 Flat-footed: 16) CMB: +5 CMD: 16
Fort: +2 Ref: +2 Will: +7 (+9 vs enchantments)

Natural Weapons:Bite (+5, 1d6+4), 2 Claws (on feet) (+6, 1d4+4)
[/sblock][sblock=Unbound Stats]Initiative: +0, Perception: +7
HP: 10/10 real
AC: 10 (Touch: 10 Flat-footed: 10) CMB: +0 CMD: 10
Fort: +3 Ref: +1 Will: +7 (+9 vs enchantments)[/sblock]Current Weapon in Hand: Nodachi: +5, 1d10+6, 18-20/x2

Summon Monster I: 3/4
Spells: 0 - Infinite, 1 - 1/2

Active Magic: Mage Armor - 0/1 hour
[/sblock]​
 

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Reianne looks over at Mesem, "Well if magic doesn't work, those talons of yours might be pretty persuasive. They certainly made short work of his friends after all."
 

Ru Brike, human ninja

Ru bites his lip. "Not too keen on poking in dark corners if neither of the big boys are 'round, but I suppose I can always just scream real loud if we find trouble, and you do have that handy 'smack undead around' cantrip. Let's take a quick peek, Whitey," Ru says to Menik. He swaps out one of his blades for a nunchaku, then, and sticks with the wizard's dancing lights.

[sblock=ooc]Because I don't want color in my prose to obscure too much:

* My assumption is Menik's not talking about actually progressing down a hall, but trying to get a better-lit view of somewhere we've already been. If he's talking about strolling down a ways, Ru wouldn't be inclined to wander off alone like that.

* It sounds like neither Dolgrin or Mesem are inclined to stand watch at the stair bottom? I believe they're the only ones with Darkvision, but I could be wrong.[/sblock]

[sblock=mini stats]Ru Brike
AC: 16 (Touch 14, Flatfooted 12)
HP: 11/11

Initiative: +4
Perception: +4 Sense Motive: +4
CMB: +0 CMD: 14 Fort: +2 Reflex: +6 Will: +1

Wakizashi: +4, 1d6
Wakizashi (TWF): +2/+2, 1d6/1d6
Nunchaku: +4, 1d6
Shuriken: +4, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)

Conditions: none

In Hand: Wakizashi, nunchaku

Consumables:
Alchemist's Fire: 2/3
Liquid Ice: 1
Shuriken: 9/10
[/sblock]
 


[sblock=PS]If I'm misinterpreting what Dolgrin said, I'm happy to have Mesem stand guard. Given he doesn't speak Goblin, he won't be much help with the interrogation.[/sblock]
 

[sblock=ooc]
sorry, I've got a migraine so I'm not thinking clearly. can someone tell me who's doing what/where at the moment?
[/sblock]
 

[sblock=OOC]I'm fine with taking up the rear guard at the moment. I think with another heal, I'd be a bit more confident at the front, as I got hit hard by those skeletons. Unless I missed a previous heal.[/sblock]
 

With Dolgrin standing guard downstairs, Mesem makes his way with the others upstairs to interrogate the prisoner.

[sblock=OOC]Mesem won't be much help in the interrogation, but at least he'll be there for moral support. :p Let's wake this sucker up and ask him some questions.

hemera - I believe Menik was going to check on whatever he spotted in the rubble at the main entrance, then we're all heading upstairs to interrogate the goblin we tied up while Dolgrin stands guard downstairs.[/sblock]
mesem-adrarda-portrait-small.jpg


[sblock=Stats]Mesem Adrarda
Status: Bound
[sblock=Bound Stats]Initiative: +1, Perception: +7
HP: 9/9 real + 9/11 temporary
AC: 17 (Touch: 11 Flat-footed: 16) CMB: +5 CMD: 16
Fort: +2 Ref: +2 Will: +7 (+9 vs enchantments)

Natural Weapons:Bite (+5, 1d6+4), 2 Claws (on feet) (+6, 1d4+4)
[/sblock][sblock=Unbound Stats]Initiative: +0, Perception: +7
HP: 10/10 real
AC: 10 (Touch: 10 Flat-footed: 10) CMB: +0 CMD: 10
Fort: +3 Ref: +1 Will: +7 (+9 vs enchantments)[/sblock]Current Weapon in Hand: Nodachi: +5, 1d10+6, 18-20/x2

Summon Monster I: 3/4
Spells: 0 - Infinite, 1 - 1/2

Active Magic: Mage Armor - 0/1 hour
[/sblock]​
 

Lem walks with Mesem and gives him a sideways look, "How do you want to handle this? If we promise to let him go for helping us, we'll have to abide by our word."
 

[sblock=Migraine]I think they are splitting the party in four different directions. Dun Dun Duh![/sblock]
Galandra and Lem gather bodies, stripping them of saleable items and piling them together. The items are piled by the throne. The bodies are piled together on the stone floor. For the moment, they have left the dwarf and elf alone. Nobody thinks they can move the carcass of the spider.

Menik and Ru look at the central hallway. They find graffiti. Apparently many people have written on these walls over the years. "Rogar, out of supplies. Back in four days." "Killgor rules this land." Killgor crossed out and replaced with Maraovon, who was replaced with Haganlath, etc. Then came the goblins. Fearing evil words, they covered the walls the best they could with feces to remove the power from the words.
[sblock=Ru]You find a secret door at S11. Knowing that it is there, you find its duplicate on the other side at S12 as well.[/sblock]

Dolgrin is standing guard at the bottom of the stairs. He does not hear signs of battle from above. (Dolgrin is at 15 of 17 HP)

Mesem and Reianne have gone back up stairs to interrogate the one unconscious goblin. He currently isn't talking much.

Ugg!!! By the time I get it mapped and ready for post it changed!!!

The pile getting too deep to deal with for the little one, Lem joins Mesem and Reianne upstairs.

[sblock=map]
Lower floor
map_lowerB.png

The pile is getting a bit deep!
burn_pile.png

Upper floor
map_upperB.png

[/sblock]
 

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