"Well, I am not an expert on the little beasts, but pugwampis are fey gremlins. So, cold iron works on hurting them more than other metals or wood. The have an aura about them that anyone else within twenty feet of them has misfortunes and rather spectacular failures in what they do. But, for some reason, that doesn't affect gnolls, dogs or those who are blessed with the luck of the gods. I have a spell that is based on their aura. It only affects one person, and for only a little while, but it does feel the same to the poor victim."
When Myrtle gets agitated,
"Cruendithas! Did you step in some gnoll poop? Nothing scares a horse faster than the dung of a predator. Well, flying dragons, they do, and gryphons, but other than that..."
[sblock=Actions]Mystie: talk
Bubba:
[/sblock][sblock=Mystie Thissiledew's Mini-stats]
Mystie Thissiledew
HP 45/45, AC 14, 10 Touch, 14 FF; Init -1,
Darkvision 60', Move 15'
Fort: +5, Reflex +2, Will +5, CMB -2, CMD 7
Perception +4, Sense Motive +4, Spellcraft +5, Linguistics +2, Stealth +4, Handle Animal +10
Dagger +0, d4-3
Lt Crossbow +2, d6,
range 80' increment, 9 bolts
Thrown Dagger +2, d4-3,
range 10' increment
.,,,.....,,,,,,..Orisons: Detect Magic, Read Magic, Create Water, Guidance, Stabilize
.,,,.....,,,,,,..Orisons: Mage Hand, Ghost Sound
.,,,.....,,,,,,.Cantrips: Message, Jolt, Breeze, Umbrella
.,,,,,,,,,Racial Spells: (1/day) Dancing Lights , Flare, Prestidigitation, Produce Flame
.,,.,,...Oracle 1st Lvl: 6/7 remaining;
Cure Light Wounds, Bless, Protection from Evil, Ill Omen, Murderous Command
.,,.,,.,,..Bard 1st Lvl: 2/3 remaining;
Share Language, Grease (DC 15)
.Bardic Performance: 4/9 remaining;
......,,.......Consumables: 1 Cure Light Wounds potion,
Mystie's Wand of Cure Light Wounds (25/25 ch)
......,,.......Consumables: 3 Alchemists' Fires, 2 Antitoxin, 4 Antiplague, 10 Vermin Repellants
....,,.........Consumables: 2 Scrolls of Lesser Restoration, 12/12 days trail rations, 12/12 days of dog food
....................... Scrolls:
Endure Elements, Comp Languages, Diagnose Disease
....................Channels:
6 of 6 left, 2d6, DC 16, Selective excluding 5 opponents
...............Energy Body:
3 of 3 left, Healing elemental body 1d6+3 if someone moves through my square
.........Immediate Action: Misfortune, force immediate reroll, once per creature per day
..................................If bad guy rolls 15-20, reroll
..................................If friend rolls 12 or less on a dangerous save, reroll
..................................If friend rolls 10 or less on an attack for the base die roll, reroll
..................................This consumes the swift action
.................................
Bubba: Mastiff riding dog, Low light vision + scent; Perception +5,
Understands Common (from Share Language)
AC 13, Touch 12, FF 11
HP 16/16.... Fort +5, Reflex +5, Will +1; Move: 40'
..................CMB +3, CMD 15 (19 vs. Trip)
Melee:
Bite +3, 1d6+3 plus trip
Tricks:
Attack, Attack Unnatural Creatures, Defend, Heel, Flank and
Hunt
Effects:
In hand:
[/sblock]